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434c0d92e4
To avoid further floating-point comparison bugs, remove all usages of Bindable<{float,double}>, replacing them with their Bindable<Float,Double> counterparts. |
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.. | ||
EditorClockTestScene.cs | ||
EditorTestScene.cs | ||
ManualInputManagerTestScene.cs | ||
MultiplayerTestScene.cs | ||
OsuGridTestScene.cs | ||
OsuTestScene.cs | ||
PlacementBlueprintTestScene.cs | ||
PlayerTestScene.cs | ||
RateAdjustedBeatmapTestScene.cs | ||
ScreenTestScene.cs | ||
ScrollingTestContainer.cs | ||
SelectionBlueprintTestScene.cs | ||
TestPlayer.cs |