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osu-lazer/osu.Game/Rulesets
Bartłomiej Dach 421b7877d4 Avoid mixing precision across time ramp bindables
Bears no functional difference, it's just a bit less of an eyesore.
2021-02-24 19:16:10 +01:00
..
Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty Merge branch 'master' into fix-mania-diffcalc 2020-10-14 23:49:14 +09:00
Edit Move default sample addition to inside PlacementBlueprint 2021-02-11 17:16:18 +09:00
Judgements Fix default judgement text mispositioned for one frame 2021-01-14 12:33:33 +09:00
Mods Avoid mixing precision across time ramp bindables 2021-02-24 19:16:10 +01:00
Objects Remove obsoleted IHasEndTime 2021-01-06 18:38:24 +01:00
Replays Setup all spectator model classes for MessagePack 2021-01-26 16:39:35 +09:00
Scoring Remove game-local enum [Order] attribute 2021-01-27 22:29:52 +01:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Add missing methods from updated audio component interface implementation 2021-02-22 14:18:52 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs Remove game-local enum [Order] attribute 2021-01-27 22:29:52 +01:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Change .StartsWith() to .Equals() 2021-01-06 18:38:24 +01:00