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Scrolling
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Cancel previous initial state computations
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2020-07-24 19:31:08 +09:00 |
DrawableRuleset.cs
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Use bindable flow instead
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2020-10-27 14:10:12 +09:00 |
DrawableRulesetDependencies.cs
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Nest classes + make private
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2020-09-24 14:33:43 +09:00 |
FrameStabilityContainer.cs
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Use previous logic for catching-up mode
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2020-10-27 17:14:41 +09:00 |
GameplayCursorContainer.cs
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Update VisibilityContainer usage in line with framework
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2019-06-11 15:13:58 +09:00 |
HitObjectContainer.cs
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Fix HitObjectContainer not correctly unbinding from startTime fast enough
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2020-09-21 18:27:15 +09:00 |
IFrameStableClock.cs
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Fix non-matching filename
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2020-10-27 14:23:24 +09:00 |
JudgementContainer.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
ModIcon.cs
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Fix icons not updating tooltip text correctly
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2020-03-23 14:58:02 +09:00 |
Playfield.cs
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Reduce complexity of AllHitObjects enumerator when nested playfields are not present
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2020-09-22 18:17:04 +09:00 |
PlayfieldAdjustmentContainer.cs
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Make PlayfieldAdjustmentContainer universal
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2019-03-26 13:32:44 +09:00 |
PlayfieldBorder.cs
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Remove unused using
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2020-10-20 15:06:31 +09:00 |
PlayfieldBorderStyle.cs
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Add some simple border styles
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2020-10-20 13:59:03 +09:00 |
ReplayRecorder.cs
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Fix mania crashing due to spectator client handling frames with unconverted beatmap
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2020-10-27 00:35:25 +01:00 |
RulesetInputManager.cs
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Fix key counter actions displaying out of order
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2020-10-18 19:21:36 +02:00 |