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Audio
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Use [Resolved] wherever possible
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2020-02-14 20:14:00 +07:00 |
Beatmaps
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Merge pull request #8788 from peppy/fix-editor-hard-crash
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2020-04-20 15:25:48 +09:00 |
Configuration
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Merge branch 'master' into low-hp-red-layer
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2020-04-14 14:47:01 +09:00 |
Database
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Fix download failures causing a non-safe drawable change
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2020-03-10 20:11:06 +09:00 |
Extensions
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Add keybinding repeat extension method
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2020-04-03 18:15:24 +09:00 |
Graphics
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Merge branch 'master' into timing-equivalence
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2020-04-17 17:12:38 +09:00 |
Input
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Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset
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2020-04-20 09:35:00 +09:00 |
IO
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Allow LineBufferedReader to keep underlying stream open
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2020-03-31 10:13:50 +09:00 |
IPC
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Move ArchiveModelManager import process to async flow
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2019-06-10 13:42:22 +09:00 |
Migrations
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Remove any existing bindings to increase/decrease volume
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2020-03-02 18:56:41 +09:00 |
Online
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Fix inline executions of APIRequest.Perform not getting result populated early enough
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2020-04-20 17:48:02 +09:00 |
Overlays
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Add back missing fill flow
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2020-04-20 18:25:39 +09:00 |
Properties
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Replays
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Rulesets
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Fix spinners being considered the "first object" for increased visibility in hidden
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2020-04-16 14:11:38 +09:00 |
Scoring
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Merge conflict "resolution"
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2020-03-31 23:36:06 +09:00 |
Screens
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Merge branch 'master' into scroll-to-center
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2020-04-21 10:21:08 +09:00 |
Skinning
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Merge branch 'master' into catch-hyperdash-fruit-colouring
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2020-04-19 21:48:41 +09:00 |
Storyboards
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Fix beatmap background not displaying when video is present
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2020-04-14 11:56:37 +09:00 |
Tests
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Merge branch 'master' into fix-0-customsampleset
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2020-04-16 11:20:31 +09:00 |
Updater
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Add comment about rationale behind always updating version in config
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2020-03-05 15:35:27 +09:00 |
Users
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Fix crash caused by user json order changing
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2020-04-02 18:46:09 +09:00 |
Utils
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Make accuracy formatting more consistent
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2020-02-07 22:09:45 +01:00 |
osu!.res
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osu.Game.csproj
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Bump Humanizer from 2.7.9 to 2.8.2
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2020-04-20 09:24:40 +00:00 |
OsuGame.cs
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Replace SocialOverlay with DashboardOverlay
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2020-04-16 12:05:51 +03:00 |
OsuGameBase.cs
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Increase sample concurrency to better match stable
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2020-03-22 02:16:28 +09:00 |