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mirror of https://github.com/ppy/osu.git synced 2024-11-18 11:12:57 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2023-06-07 08:20:41 +03:00
..
Beatmaps pass new hitobject properties through beatmap converters 2023-04-30 19:20:42 +02:00
Configuration Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Difficulty Use the StackedEndPosition to determine the jump distance in the FlashlightEvaluator. 2022-09-26 14:06:35 +02:00
Edit Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Add IHasNoTimedInputs interface to scope change further 2023-06-06 22:22:42 +09:00
Objects Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Add back required override to make AccuracyHeatmap work 2023-06-01 13:26:47 +09:00
Skinning Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright 2023-05-03 12:37:07 +09:00
Statistics Adjust text and alignment 2023-05-23 16:21:56 +09:00
UI Resolve code quality inspection 2023-05-06 16:23:00 +02:00
Utils Apply "reflect" vernacular in nested methods 2022-12-07 23:27:02 +01:00
osu.Game.Rulesets.Osu.csproj Update language version 2023-02-25 02:15:56 +09:00
OsuInputManager.cs Add note about CheckScreenSpaceActionPresJudgeable being naive 2023-01-25 15:03:47 +09:00
OsuRuleset.cs Return StatisticItems rather than StatisticRows from ruleset 2023-06-01 14:35:15 +09:00
OsuSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
OsuSkinComponents.cs Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00