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mirror of https://github.com/ppy/osu.git synced 2024-12-15 11:22:57 +08:00
osu-lazer/osu.Game/Screens/Edit
Dean Herbert 2c89af608a Add ability to cycle beat snap divisor using hotkeys
Defaults to Ctrl+Shift+Wheel (as per stable).

Closes #23785.
2023-06-07 17:15:15 +09:00
..
Components Fix skin editor component list having uneven padding 2023-02-03 16:55:51 +09:00
Compose Add ability to cycle beat snap divisor using hotkeys 2023-06-07 17:15:15 +09:00
Design Enable nullability for design screen 2023-01-14 02:24:48 +03:00
GameplayTest Add TestingBeatmap activity 2023-02-12 13:11:42 -08:00
Setup Add the ability to adjust the beatmap tick rate in the editor 2023-05-09 20:53:20 +09:00
Timing Adjust sizing to allow for timing point information now being longer than before 2023-03-02 18:57:54 +09:00
Verify Rename method to be more in line with project naming 2022-11-30 14:17:49 +09:00
BackgroundDimMenuItem.cs Use existing strings 2023-01-15 14:39:34 +03:00
BeatmapEditorChangeHandler.cs Change the way initial state saving works in EditorChangeHandler to be closer to first change 2023-02-07 16:22:51 +09:00
BindableBeatDivisor.cs Mention fallback default in GetDivisorForBeatIndex() 2023-05-24 22:17:51 +02:00
BottomBar.cs Partial everything 2022-11-27 00:00:27 +09:00
ClipboardContent.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
CreateNewDifficultyDialog.cs Localise create/save dialog 2023-01-15 01:50:47 +03:00
DeleteDifficultyConfirmationDialog.cs make ResetConfirmDialog properly utilise its parent's logic 2023-03-05 20:57:26 +01:00
Editor.cs Merge branch 'master' into export 2023-05-04 00:18:01 +09:00
EditorBeatmap.cs Use sane BeatmapInfo for preview time mutation 2023-01-07 14:23:36 +03:00
EditorBeatmapSkin.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
EditorChangeHandler.cs Change the way initial state saving works in EditorChangeHandler to be closer to first change 2023-02-07 16:22:51 +09:00
EditorClipboard.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorClock.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorLoader.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorRoundedScreenSettings.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorRoundedScreenSettingsSection.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorScreen.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorScreenMode.cs Localise part of editor 2023-01-15 01:50:47 +03:00
EditorScreenWithTimeline.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorSkinProvidingContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
EditorState.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorTable.cs Rename method to be more in line with project naming 2022-11-30 14:17:49 +09:00
HitAnimationsMenuItem.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IEditorChangeHandler.cs Add a basic change handler to the skin editor 2023-02-03 18:57:50 +09:00
LegacyEditorBeatmapPatcher.cs Fix undo not behaving as expected sometimes 2023-05-22 22:45:39 +02:00
PromptForSaveDialog.cs Localise create/save dialog 2023-01-15 01:50:47 +03:00
TransactionalCommitComponent.cs Change the way initial state saving works in EditorChangeHandler to be closer to first change 2023-02-07 16:22:51 +09:00
WaveformOpacityMenuItem.cs Localise part of editor 2023-01-15 01:50:47 +03:00