.. |
RealtimeMultiplayer
|
Fix incorrect cached type
|
2020-12-21 18:42:23 +09:00 |
EditorClockTestScene.cs
|
Fix scroll wheel being handled by base test scene
|
2020-09-30 16:39:02 +09:00 |
EditorTestScene.cs
|
Add test coverage of audio track changing
|
2020-09-24 22:00:13 +09:00 |
LegacySkinPlayerTestScene.cs
|
Expose resources to skin via interface (and share common pieces with beatmap)
|
2020-12-21 15:18:52 +09:00 |
ModPerfectTestScene.cs
|
Fix mod perfect test scenes failing due to null ruleset provided
|
2020-06-04 00:43:11 +03:00 |
ModTestScene.cs
|
Allow testing mod combinations in ModTestScenes
|
2020-08-11 21:55:20 +02:00 |
MultiplayerTestScene.cs
|
Fix test failure due to polluted bindable value from previous test
|
2020-12-18 16:39:30 +09:00 |
OsuGridTestScene.cs
|
Apply other styles.
|
2019-11-11 20:27:04 +08:00 |
OsuManualInputManagerTestScene.cs
|
Fix tooltips not showing inside ManualInputManagerTestScenes
|
2020-03-30 19:15:44 +09:00 |
OsuTestScene.cs
|
Change default value of requestedByUser to false
|
2020-11-02 14:56:50 +09:00 |
PlacementBlueprintTestScene.cs
|
Rename application method to better describe what it actually does
|
2020-11-26 19:16:18 +09:00 |
PlayerTestScene.cs
|
Resolve CA1805 inspections
|
2020-11-01 18:47:40 +01:00 |
RateAdjustedBeatmapTestScene.cs
|
Revert some more usage of MusicController back to WorkingBeatmap
|
2020-08-21 15:17:21 +09:00 |
ScreenTestScene.cs
|
Rename base test class to help avoid incorrect reference
|
2020-03-23 10:01:33 +09:00 |
ScrollingTestContainer.cs
|
Expose direction from scrolling test container
|
2020-04-23 11:17:16 +09:00 |
SelectionBlueprintTestScene.cs
|
Rename base test class to help avoid incorrect reference
|
2020-03-23 10:01:33 +09:00 |
SkinnableTestScene.cs
|
Add region specifications around implicit interface implementations
|
2020-12-22 12:01:09 +09:00 |
TestPlayer.cs
|
Centralise TestPlayer implementations as much as possible
|
2020-03-05 11:25:07 +09:00 |