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mirror of https://github.com/ppy/osu.git synced 2024-11-14 20:38:33 +08:00
osu-lazer/osu.Game/Skinning
2020-10-01 20:34:23 +09:00
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BeatmapSkinProvidingContainer.cs Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
DefaultLegacySkin.cs Bump legacy skin version 2020-04-08 19:42:31 +09:00
DefaultSkin.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
DefaultSkinConfiguration.cs Remove redundant logic 2019-12-25 14:55:22 +09:00
GameplaySkinComponent.cs Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
GlobalSkinColours.cs Move combo colours to GlobalSkinColours 2020-02-07 14:58:07 +09:00
IAnimationTimeReference.cs Add texture wrapping support to GetAnimation() 2020-07-17 17:08:17 +09:00
ISkin.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
ISkinComponent.cs Introduce the concept of SkinComponents 2019-08-30 14:55:52 +09:00
ISkinSource.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
LegacyBeatmapSkin.cs Revert "Add marker interface for beatmap skins" 2020-08-31 18:29:46 +02:00
LegacyColourCompatibility.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
LegacyManiaSkinConfiguration.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
LegacyManiaSkinConfigurationLookup.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
LegacyManiaSkinDecoder.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
LegacyRollingCounter.cs Generalise LegacyRollingCounter 2020-09-12 22:40:32 +02:00
LegacySkin.cs Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
LegacySkinConfiguration.cs Move SpinnerNoBlink to OsuSkinConfiguration 2020-09-28 12:24:30 +02:00
LegacySkinDecoder.cs Merge branch 'master' into catch-hyperdash-fruit-colouring 2020-04-14 10:01:15 +09:00
LegacySkinExtensions.cs Move out into a separate method 2020-08-25 15:16:41 +09:00
LegacySkinResourceStore.cs Allow legacy skin textures from subpaths 2020-04-06 19:03:15 +09:00
LegacySkinTransformer.cs Move HasFont to legacy skin extensions class instead 2020-08-19 07:58:23 +03:00
LegacySpriteText.cs Fix osu! hitcircle font textures being incorrectly sized 2019-09-11 13:39:21 +09:00
PausableSkinnableSound.cs Check RequestedPlaying state before allowing scheduled resume of looped sample 2020-10-01 16:54:58 +09:00
Skin.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
SkinConfigManager.cs Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
SkinConfiguration.cs Remove set from properties in SkinConfiguration classes 2020-08-31 17:48:36 +02:00
SkinCustomColourLookup.cs Refactor skin configuration to be infinitely extensible 2019-09-03 17:57:34 +09:00
SkinFileInfo.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
SkinInfo.cs Use better formatting for skin display (matching BeatmapMetadata) 2020-05-24 22:30:56 +09:00
SkinManager.cs Eagerly populate skin metadata to allow usage in hashing computation 2020-09-14 23:31:03 +09:00
SkinnableDrawable.cs Fix judgement animations not resetting on use 2020-07-13 21:21:59 +09:00
SkinnableSound.cs Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
SkinnableSprite.cs Always display skins at native sizes for now 2019-12-06 14:40:45 +09:00
SkinnableSpriteText.cs Always display skins at native sizes for now 2019-12-06 14:40:45 +09:00
SkinProvidingContainer.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
SkinReloadableDrawable.cs Fix traceable mod not working on skin change 2019-12-17 19:49:13 +09:00
SkinStore.cs Add optional skin foreign key to databased settings 2019-05-27 01:56:19 +09:00
SkinUtils.cs Add missing license header 2019-09-05 17:01:14 +09:00