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Configuration
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Fix parsing of ruleset configuration values being incorrect on some locales
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2022-12-12 01:56:36 +09:00 |
Difficulty
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Refactor for safety
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2023-05-19 14:37:26 +09:00 |
Edit
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Move editor inspector classes out of ruleset namespace
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2023-05-05 15:57:38 +09:00 |
Filter
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Remove the nullable disable annotation in the Ruleset.Filter namespace.
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2022-07-03 21:00:54 +08:00 |
Judgements
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Fix TestSceneScoring and incorrect combo calculations
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2023-05-19 14:09:19 +09:00 |
Mods
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Fix/rework ModAccuracyChallenge calculation
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2023-05-18 20:45:02 +09:00 |
Objects
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Fix one incorrect namespace syntax file
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2023-05-05 21:15:26 +09:00 |
Replays
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Remove the nullable disable annotation in the Rulesets.Replays namespace in the osu.game project.
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2022-07-02 13:08:25 +08:00 |
Scoring
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Always add non-bonus change to combo portion
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2023-05-20 00:24:43 +09:00 |
Timing
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Standardise control point search logic in OverlappingScrollAlgorithm
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2022-10-18 16:01:05 +09:00 |
UI
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remove other usages of hitobject SampleControlPoint
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2023-04-25 16:01:43 +02:00 |
AssemblyRulesetStore.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ILegacyRuleset.cs
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Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
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2022-09-10 11:07:23 +08:00 |
IRulesetConfigCache.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetInfo.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
IRulesetStore.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RealmRulesetStore.cs
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Remove "internal" identifier as unnecessary
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2022-08-29 14:01:15 +09:00 |
Ruleset.cs
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Remove ClassicScoreMultiplier and DefaultScoreProcessor
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2023-05-19 12:24:52 +09:00 |
RulesetConfigCache.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
RulesetInfo.cs
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Remove usages of [ExcludeFromDynamicCompile]
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2023-05-08 18:12:56 +09:00 |
RulesetLoadException.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
RulesetSelector.cs
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Use property instead of ctor parameter
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2023-01-12 23:26:29 +03:00 |
RulesetStore.cs
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Use MaxBy in all locations that can and update inspection level to match dotnet-build
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2022-12-19 16:47:10 +09:00 |