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osu-lazer/osu.Game/Rulesets/Objects
Bartłomiej Dach db86ced4b4
Invoke RevertResult on parent DHO when nested DHO is reverted
The behaviour described above was removed in
812a4b412a, thus henceforth
contradicting `RevertResult`'s xmldoc. As it is relied on by some
external rulesets, bring it back to unbreak them.
2023-04-11 18:29:08 +02:00
..
Drawables Invoke RevertResult on parent DHO when nested DHO is reverted 2023-04-11 18:29:08 +02:00
Legacy Always add to additions soundbank in convertSoundType 2023-02-09 22:27:52 +01:00
Pooling Partial everything 2022-11-27 00:00:27 +09:00
Types Automated #nullable processing 2022-06-17 16:37:17 +09:00
BarLineGenerator.cs Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
BezierConverter.cs Change return type to List 2022-10-31 11:39:41 +01:00
HitObject.cs Move MaximumJudgementOffset to HitObject 2023-01-19 21:23:55 +09:00
HitObjectLifetimeEntry.cs Move judgement result revert logic to Playfield 2023-01-19 19:57:13 +09:00
HitObjectParser.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectProperty.cs Fix osu! and catch hitobjects no longer scaled to 1 by default 2022-07-19 07:00:13 +03:00
IBarLine.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PathControlPoint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderEventGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SliderPath.cs Merge pull request #21559 from OliBomby/stream-tool-1 2023-01-11 15:31:04 +09:00
SliderPathExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SyntheticHitObjectEntry.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00