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osu-lazer/osu.Game/Rulesets/UI
2020-11-12 14:17:33 +09:00
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DrawableRuleset.cs Replace CreatePool() with non-virtual RegisterPool() overload 2020-11-12 14:17:33 +09:00
DrawableRulesetDependencies.cs Nest classes + make private 2020-09-24 14:33:43 +09:00
FrameStabilityContainer.cs Move initial state set inside updateClock 2020-10-30 20:39:25 +09:00
GameplayCursorContainer.cs
HitObjectContainer.cs Remove GetDrawableRepresentation() override, add null hinting 2020-11-12 13:18:44 +09:00
IFrameStableClock.cs Add more xmldocs 2020-11-01 15:23:03 +01:00
JudgementContainer.cs
ModIcon.cs
Playfield.cs Remove PoolHitObjects, use return value of CreateDrawableRepresentation() instead 2020-11-12 14:04:16 +09:00
PlayfieldAdjustmentContainer.cs
PlayfieldBorder.cs Remove unused using 2020-10-20 15:06:31 +09:00
PlayfieldBorderStyle.cs Add some simple border styles 2020-10-20 13:59:03 +09:00
ReplayRecorder.cs Fix mania crashing due to spectator client handling frames with unconverted beatmap 2020-10-27 00:35:25 +01:00
RulesetInputManager.cs Fix key counter actions displaying out of order 2020-10-18 19:21:36 +02:00