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mirror of https://github.com/ppy/osu.git synced 2024-09-22 22:07:28 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2021-10-28 18:23:45 +09:00
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TestSceneCreateMultiplayerMatchButton.cs Improve safety of ongoing operation tracker 2021-01-09 22:45:24 +01:00
TestSceneDrawableLoungeRoom.cs Remove redundant parenthesis 2021-10-20 18:11:33 +09:00
TestSceneDrawableRoom.cs Add room status text to DrawableRoom 2021-09-29 20:24:49 +09:00
TestSceneDrawableRoomParticipantsList.cs Fix tests 2021-09-30 12:01:28 +09:00
TestSceneDrawableRoomPlaylist.cs Replace weird import handling 2021-10-28 17:27:16 +09:00
TestSceneFreeModSelectOverlay.cs Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
TestSceneGameplayChatDisplay.cs Fix gameplay chat display not losing focus on escape key press 2021-10-26 13:55:08 +09:00
TestSceneLoungeRoomsContainer.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMatchBeatmapDetailArea.cs Remove "test container", make everything go through OnlinePlayTestScene 2021-06-25 13:02:19 +09:00
TestSceneMatchLeaderboard.cs Remove "test container", make everything go through OnlinePlayTestScene 2021-06-25 13:02:19 +09:00
TestSceneMultiHeader.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
TestSceneMultiplayer.cs Clean up multiplayer-screen tests by removing intermediate screen 2021-10-28 14:29:49 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs Remove forgotten attribute 2021-10-28 13:16:50 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Fix a case of missed base.SetUpSteps() 2021-10-27 20:56:11 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMultiplayerMatchFooter.cs Fix incorrect clearing of room 2021-10-27 19:36:43 +09:00
TestSceneMultiplayerMatchSongSelect.cs Fix test compile errors 2021-08-24 13:34:23 +09:00
TestSceneMultiplayerMatchSubScreen.cs Initial refactor of RoomSubScreen 2021-08-17 17:05:20 +09:00
TestSceneMultiplayerParticipantsList.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
TestSceneMultiplayerPlayer.cs Fix multiplayer crashing when entering gameplay 2021-08-24 13:22:06 +09:00
TestSceneMultiplayerReadyButton.cs Fix another potential failure 2021-07-06 17:57:24 +09:00
TestSceneMultiplayerResults.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
TestSceneMultiplayerSpectateButton.cs Fix intermittent spectate button test failures 2021-07-06 20:28:55 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs Add test and fix several issues 2021-04-08 00:12:21 +09:00
TestSceneMultiplayerTeamResults.cs Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
TestSceneMultiSpectatorLeaderboard.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
TestSceneMultiSpectatorScreen.cs Apply some second-pass inspections that appeared after previous changes 2021-10-27 13:09:30 +09:00
TestScenePlaylistsSongSelect.cs Fix test compile errors 2021-08-24 13:34:23 +09:00
TestSceneRankRangePill.cs Add thousands separator to rank range pill 2021-08-05 21:40:09 +09:00
TestSceneStarRatingRangeDisplay.cs Add star rating range display 2021-07-01 20:35:31 +09:00
TestSceneTeamVersus.cs Clean up multiplayer-screen tests by removing intermediate screen 2021-10-28 14:29:49 +09:00