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mirror of https://github.com/ppy/osu.git synced 2024-12-16 00:52:59 +08:00
osu-lazer/osu.Game/Screens/Select
Dean Herbert 4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
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Details Fix wrong ratings calculations 2017-11-15 09:48:40 +03:00
Filter Fixed license headers 2017-03-14 20:30:42 -07:00
Leaderboards Fix leaderboard fadeout causing constant flow changes 2017-11-19 00:53:59 +09:00
Options Update in line with framework changes. 2017-09-07 22:46:21 +09:00
BeatmapCarousel.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
BeatmapDeleteDialog.cs Add hiding support for beatmap difficulties 2017-09-01 17:57:12 +09:00
BeatmapDetailArea.cs CI fixes. 2017-09-07 15:38:23 -03:00
BeatmapDetailAreaTabControl.cs Shapes namespace 2017-06-20 15:54:23 +10:00
BeatmapDetails.cs Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
BeatmapInfoWedge.cs Make many internal classes and methods public 2017-11-21 12:06:16 +09:00
EditSongSelect.cs Pass input state in OnSelected. 2017-08-04 00:09:41 +08:00
FilterControl.cs Remove all usage of DI to retrieve InputManager 2017-08-15 14:30:50 +09:00
FilterCriteria.cs Fix beatmap author being stored in two different places 2017-10-14 11:39:55 +09:00
Footer.cs Make the osu! logo shared game-wide 2017-11-02 20:38:02 +09:00
FooterButton.cs Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
MatchSongSelect.cs Pass input state in OnSelected. 2017-08-04 00:09:41 +08:00
PlaySongSelect.cs Ensure only one dialog is being displayed by the SongSelect footer at a time 2017-09-20 14:32:15 +09:00
SongSelect.cs Fix multiple order-of-execution issues with osu! logo 2017-11-13 18:43:16 +09:00
WedgeBackground.cs Shapes namespace 2017-06-20 15:54:23 +10:00