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Beatmaps
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Move approach rate to EffectControlPoint
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2021-09-03 16:58:16 +09:00 |
Configuration
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Update usages of config with framework changes
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2021-03-17 16:10:16 +09:00 |
Difficulty
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Remove unnecessary truncation
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2022-01-04 12:30:05 +00:00 |
Edit
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
Judgements
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Move spin start time to inside result and switch to standard state handling
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2021-03-11 12:58:15 +09:00 |
Mods
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
Objects
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Merge branch 'master' into aim-refactor-base
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2021-11-03 00:32:51 +09:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
Resources/Testing/Beatmaps
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Add failing tests
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2021-04-05 17:48:29 +09:00 |
Scoring
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
Skinning
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Add support for animated legacy hit circle overlay
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2021-12-28 15:58:34 +01:00 |
Statistics
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Update usages of BufferedContainer in line with framework changes
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2021-11-05 15:54:49 +09:00 |
UI
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
Utils
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
osu.Game.Rulesets.Osu.csproj
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Remove mathnet
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2021-12-29 18:49:13 +00:00 |
OsuInputManager.cs
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Avoid blocking Active state propagation
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2021-12-16 19:57:24 +09:00 |
OsuRuleset.cs
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Update DifficultyCalculator to take an IRulesetInfo
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2021-11-15 19:16:48 +09:00 |
OsuSkinComponent.cs
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Update naming
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2019-08-30 15:13:29 +09:00 |
OsuSkinComponents.cs
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Merge branch 'master' into add-legacy-star-particles
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2021-09-19 04:34:35 +02:00 |