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Multiplayer
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Fix multiple tests via null checks and changing ToLive to Detach
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2022-01-12 17:00:17 +09:00 |
OnlinePlay
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Add test coverage of aggregate room scores displaying correctly
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2022-01-18 14:00:12 +09:00 |
Spectator
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Rename dictionary and make private for added safety
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2022-01-31 15:12:08 +09:00 |
DependencyProvidingContainer.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
EditorClockTestScene.cs
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Update broken test scenes to match new OsuTestScene logic
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2022-01-18 13:41:50 +09:00 |
EditorSavingTestScene.cs
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Mark EditorSavingTestScene as abstract
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2022-01-26 17:04:30 +03:00 |
EditorTestScene.cs
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Add basic test coverage for new difficulty creation
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2022-02-02 21:55:34 +01:00 |
LegacySkinPlayerTestScene.cs
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Fix intermittent HUD test failure
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2021-06-16 19:52:58 +09:00 |
ModPerfectTestScene.cs
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Fix mod perfect test scenes failing due to null ruleset provided
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2020-06-04 00:43:11 +03:00 |
ModTestScene.cs
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Allow testing mod combinations in ModTestScenes
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2020-08-11 21:55:20 +02:00 |
OsuGameTestScene.cs
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Add test coverage of local score import and deletion
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2022-01-28 15:50:36 +09:00 |
OsuGridTestScene.cs
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Apply other styles.
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2019-11-11 20:27:04 +08:00 |
OsuManualInputManagerTestScene.cs
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Centralise all multiplayer button clicking test logic
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2021-12-21 13:49:51 +09:00 |
OsuTestScene.cs
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Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID
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2022-01-27 15:38:03 +09:00 |
PlacementBlueprintTestScene.cs
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
PlayerTestScene.cs
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Refactor exposed mod retrieval methods for better safety
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2021-09-10 11:09:13 +09:00 |
RateAdjustedBeatmapTestScene.cs
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Remove unnecessary null check and associated comment
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2022-01-14 23:26:29 +09:00 |
ScreenTestScene.cs
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Avoid adding "exit all screens" step when running tests interactively
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2022-01-24 16:40:16 +09:00 |
ScrollingTestContainer.cs
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Expose direction from scrolling test container
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2020-04-23 11:17:16 +09:00 |
SelectionBlueprintTestScene.cs
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Add catch selection blueprint visual test scene (without tests)
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2021-07-08 15:42:29 +09:00 |
SkinnableTestScene.cs
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Rename RealmContextFactory to RealmAccess
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2022-01-24 20:38:07 +09:00 |
TestPlayer.cs
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Add protections against test null refs when beatmap load fails
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2022-01-12 17:49:11 +09:00 |
TestReplayPlayer.cs
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Remove unused test property for now
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2021-06-02 19:11:09 +09:00 |
TestUserLookupCache.cs
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Rename User to APIUser and move to correct namespace
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2021-11-04 18:21:31 +09:00 |