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osu-lazer/osu.Game/Screens/Play/HUD
Dean Herbert e3a41f6118 Rename variable to make more sense
It needs to be explicitly stated that the users in this list are related
to the *joined* room. Especially since it's sharing its variable name
with `SpectatorStreamingClient` where it has the opposite meaning (is a
list of *globally* playing players).
2020-12-29 14:27:35 +09:00
..
HitErrorMeters Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
DefaultAccuracyCounter.cs Add test 2020-10-15 18:11:30 +09:00
DefaultComboCounter.cs Remove rolling delay on default combo counter 2020-10-19 14:39:02 +09:00
DefaultHealthDisplay.cs Move "flash on hit only" logic to binding 2020-10-16 17:08:46 +09:00
DefaultScoreCounter.cs Remove unused offset 2020-10-15 17:22:34 +09:00
FailingLayer.cs Failing effect displays vertically 2020-07-28 00:42:48 -07:00
GameplayLeaderboard.cs Add more null hinting in GameplayLeaderboard 2020-12-28 13:00:05 +01:00
GameplayLeaderboardScore.cs Fix incorrect null handling in GameplayLeaderboard 2020-12-28 20:16:53 +09:00
HealthDisplay.cs Add basic component structure for skinnable health displays 2020-10-16 17:08:46 +09:00
HitErrorDisplay.cs Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
HoldForMenuButton.cs Add missing released conditional 2020-07-13 09:00:10 +09:00
IAccuracyCounter.cs Add and consume skinnable accuracy counter 2020-10-15 17:53:16 +09:00
IComboCounter.cs Add skin components and interfaces 2020-10-14 19:16:34 +09:00
IHealthDisplay.cs Add basic component structure for skinnable health displays 2020-10-16 17:08:46 +09:00
ILeaderboardScore.cs Mark user as quit visually on the leaderboard 2020-12-26 12:11:09 +09:00
IScoreCounter.cs Fix score displays using non-matching zero padding depending on user score display mode 2020-10-19 14:05:28 +09:00
LegacyComboCounter.cs Also add support in LegacyComboCounter 2020-10-16 17:52:22 +09:00
ModDisplay.cs Fix ModOverlay not including "UNRANKED" text in size 2020-10-15 17:14:42 +09:00
MultiplayerGameplayLeaderboard.cs Rename variable to make more sense 2020-12-29 14:27:35 +09:00
PlayerSettingsOverlay.cs Align top-right elements with lowest point in score display 2020-10-15 17:14:42 +09:00
SkinnableAccuracyCounter.cs Add and consume skinnable accuracy counter 2020-10-15 17:53:16 +09:00
SkinnableComboCounter.cs Tidy up SkinnableComboCounter class slightly 2020-10-15 15:37:40 +09:00
SkinnableScoreCounter.cs Fix score displays using non-matching zero padding depending on user score display mode 2020-10-19 14:05:28 +09:00