.. |
Audio
|
Move common HitSampleInfo lookup to static method
|
2020-09-25 17:30:31 +09:00 |
Beatmaps
|
Remove IOnlineComponent and change existing components to use bindable flow
|
2020-10-22 14:19:12 +09:00 |
Collections
|
remove unnec using
|
2020-09-19 15:13:52 -05:00 |
Configuration
|
Add "hide during gameplay" mode
|
2020-10-20 14:20:44 +09:00 |
Database
|
Use string.Starts-/EndsWith char overloads
|
2020-10-16 11:27:02 +02:00 |
Extensions
|
Standardise time display formats across the editor
|
2020-09-30 12:45:43 +09:00 |
Graphics
|
Fix comment
|
2020-10-21 17:17:23 +02:00 |
Input
|
Rename IsGameplay
|
2020-10-07 16:14:49 +10:30 |
IO
|
Add missing xmldoc
|
2020-10-19 15:36:27 +09:00 |
IPC
|
Add spaces to comments
|
2020-05-04 18:36:24 -07:00 |
Migrations
|
Add flag value to database
|
2020-10-20 00:46:08 +02:00 |
Online
|
Add batch sending
|
2020-10-22 19:17:19 +09:00 |
Overlays
|
Fix cases of multiple bdl methods
|
2020-10-22 14:30:49 +09:00 |
Properties
|
|
|
Replays
|
Reduce the serialised size of LegacyReplayFrame
|
2020-10-22 19:17:10 +09:00 |
Rulesets
|
Add spectator state object support
|
2020-10-22 17:48:15 +09:00 |
Scoring
|
Fix one more missed occurrence
|
2020-10-16 13:21:47 +09:00 |
Screens
|
Remove IOnlineComponent and change existing components to use bindable flow
|
2020-10-22 14:19:12 +09:00 |
Skinning
|
Update to use virtual methods instead of reconstructing TextBuilder
|
2020-10-19 14:59:03 +09:00 |
Storyboards
|
Merge branch 'master' into fix-storyboard-sample-pausing
|
2020-09-30 22:42:26 +09:00 |
Tests
|
Fix skinnable test scene still not working with dynamic compilation
|
2020-10-16 17:08:46 +09:00 |
Updater
|
Update EndsWith usages
|
2020-10-16 12:58:34 +09:00 |
Users
|
Remove last.fm support
|
2020-10-16 11:54:11 +09:00 |
Utils
|
Add missing string function ordinal specifications
|
2020-10-16 12:49:31 +09:00 |
osu!.res
|
And then everything became one
|
2017-09-19 16:06:58 +09:00 |
osu.Game.csproj
|
Drop webpack
|
2020-10-22 17:48:15 +09:00 |
OsuGame.cs
|
Use string.Starts-/EndsWith char overloads
|
2020-10-16 11:27:02 +02:00 |
OsuGameBase.cs
|
Send frames to streaming client from replay recorder
|
2020-10-22 17:48:15 +09:00 |