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mirror of https://github.com/ppy/osu.git synced 2024-11-17 22:52:54 +08:00
osu-lazer/osu.Game/Database
2021-11-23 19:15:52 +09:00
..
ArchiveModelManager.cs Move StoragePath implementation to an extension method 2021-11-19 16:08:38 +09:00
DatabaseBackedStore.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
DatabaseContextFactory.cs Move database connection string operations local 2021-09-27 17:32:41 +09:00
DatabaseWriteUsage.cs Remove easy to remove finalizers 2021-03-02 16:07:09 +09:00
EntityFrameworkLive.cs Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
EntityFrameworkLiveExtensions.cs Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
ICanAcceptFiles.cs Fix missing XMLDoc bit. 2020-12-19 10:36:27 +01:00
IDatabaseContextFactory.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
IHasFiles.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
IHasGuidPrimaryKey.cs Remove setter from IHasGuidPrimaryKey interface 2021-10-04 16:26:28 +09:00
IHasOnlineID.cs Use extension method to compare online IDs 2021-11-15 14:34:50 +09:00
IHasPrimaryKey.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
IHasRealmFiles.cs Add a few nullabilities and DCC excludes 2021-10-13 12:51:46 +09:00
ILive.cs Remove setter from IHasGuidPrimaryKey interface 2021-10-04 16:26:28 +09:00
IModelDownloader.cs Fix incorrectly specified events 2021-11-06 22:31:49 +09:00
IModelFileManager.cs Expose more pieces of ArchiveModelManager via interfaces 2021-09-30 16:44:39 +09:00
IModelImporter.cs Fix failed imports being incorrectly considered as successfully importing for notification purposes 2021-11-12 16:10:46 +09:00
IModelManager.cs Fix incorrectly specified events 2021-11-06 22:31:49 +09:00
ImportProgressNotification.cs Add test coverage of startup import sequence 2021-10-13 12:19:10 +09:00
ImportTask.cs Add pathway to correctly handle stream-based imports which are not zip archives 2021-11-12 16:42:07 +09:00
INamedFile.cs Add a few nullabilities and DCC excludes 2021-10-13 12:51:46 +09:00
INamedFileInfo.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
INamedFileUsage.cs Update all EF based models to implement new read only interfaces 2021-10-01 16:55:50 +09:00
IPostImports.cs Add beatmap import and file store tests 2021-10-15 17:07:34 +09:00
IPostNotifications.cs Split out IPostNotifications into an interface 2021-09-30 18:21:34 +09:00
IRealmFactory.cs Improve clarity of xmldoc 2021-10-01 22:23:51 +09:00
ISoftDelete.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
MemoryCachingComponent.cs Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
ModelDownloader.cs Add GetDisplayString() extension to handle all model interface types globally 2021-11-09 13:53:07 +01:00
MutableDatabaseBackedStore.cs Attempt to reduce skin lookup overhead where file access is not required 2021-08-17 00:23:30 +09:00
MutableDatabaseBackedStoreWithFileIncludes.cs CA1715: use prefix for generic parameters. 2019-12-17 13:00:25 +08:00
OsuDbContext.cs Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
RealmContextFactory.cs Handle the case where the ruleset isn't found in the EF database any more 2021-11-23 19:15:52 +09:00
RealmExtensions.cs Refine RealmContext implementation API 2021-09-30 23:56:38 +09:00
RealmLive.cs Don't check whether the source realm was closed or not 2021-10-13 15:50:06 +09:00
RealmObjectExtensions.cs Add RealmLive implementation 2021-10-11 15:36:41 +09:00
StableImportManager.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
UserLookupCache.cs Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00