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OsuPlayerTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
SkinnableHUDComponentTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneAllRulesetPlayers.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneAutoplay.cs
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Fix potential nullref on TestSceneAutoplay check steps
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2022-07-30 10:11:01 +03:00 |
TestSceneBeatmapOffsetControl.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
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Move all usage of GameplayClock to IGameplayClock
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2022-08-15 18:30:53 +09:00 |
TestSceneBreakTracker.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneCompletionCancellation.cs
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Mark and document remaining flaky tests
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2022-07-01 16:17:40 +09:00 |
TestSceneDrawableScrollingRuleset.cs
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Switch method to statement body for better readability
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2022-07-30 10:11:01 +03:00 |
TestSceneDrawableStoryboardSprite.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneFailAnimation.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
TestSceneFailingLayer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneFailJudgement.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
TestSceneFrameStabilityContainer.cs
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Use constraint based assertions in TestSceneFrameStabilityContainer
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2022-08-15 19:19:19 +09:00 |
TestSceneGameplayLeaderboard.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneGameplayMenuOverlay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneGameplayRewinding.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneGameplaySamplePlayback.cs
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Fix IsCatchingUp not being in correct state
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2022-08-15 20:17:48 +09:00 |
TestSceneGameplaySampleTriggerSource.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneHitErrorMeter.cs
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Add messages to all InvalidOperationException s
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2022-06-28 01:34:25 +09:00 |
TestSceneHoldForMenuButton.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneHUDOverlay.cs
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Remove remaining usage of GameplayClock
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2022-08-15 20:22:36 +09:00 |
TestSceneKeyBindings.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneKeyCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneLeadIn.cs
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Update TestSceneLeadIn to use new assert style
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2022-08-18 19:26:19 +09:00 |
TestSceneMedalOverlay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneNightcoreBeatContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneNoConflictingModAcronyms.cs
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Add test coverage ensuring unique acronyms
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2022-07-16 17:19:55 +09:00 |
TestSceneOverlayActivation.cs
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Update usages of GameplayClockContainer.GameplayClock to access properties directly
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2022-08-15 18:08:49 +09:00 |
TestSceneParticleExplosion.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneParticleSpewer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestScenePause.cs
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Update usages of GameplayClockContainer.GameplayClock to access properties directly
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2022-08-15 18:08:49 +09:00 |
TestScenePauseWhenInactive.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestScenePerformancePointsCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestScenePlayerLoader.cs
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Merge branch 'master' into ruleset-localization
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2022-08-20 21:39:10 -04:00 |
TestScenePlayerLocalScoreImport.cs
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Remove unused RulesetStore from BeatmapManager constructor
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2022-07-28 16:19:05 +09:00 |
TestScenePlayerReferenceLeaking.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestScenePlayerScoreSubmission.cs
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Centralise calls to reset online info of a BeatmapInfo
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2022-07-25 19:51:19 +09:00 |
TestScenePoolingRuleset.cs
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Switch method to statement body for better readability
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2022-07-30 10:11:01 +03:00 |
TestSceneReplay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneReplayDownloadButton.cs
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Use longer hash string
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2022-07-25 15:19:32 +03:00 |
TestSceneReplayPlayer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneReplayRecorder.cs
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Fix TestSceneReplayRecorder not using score provided by gameplay state
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2022-07-25 05:21:27 +03:00 |
TestSceneScrollingHitObjects.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSkinEditor.cs
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Fix intermittent HUD tests
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2022-07-28 17:58:07 +09:00 |
TestSceneSkinEditorComponentsList.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
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Remove remaining usage of GameplayClock
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2022-08-15 20:22:36 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSkinnableComboCounter.cs
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move LegacyComboCounter to osu.Game.Skinning
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2022-07-28 08:36:26 +08:00 |
TestSceneSkinnableDrawable.cs
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Apply IRenderer changes
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2022-08-02 19:50:57 +09:00 |
TestSceneSkinnableHealthDisplay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSkinnableHUDOverlay.cs
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Remove remaining usage of GameplayClock
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2022-08-15 20:22:36 +09:00 |
TestSceneSkinnableScoreCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSkinnableSound.cs
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Apply IRenderer changes
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2022-08-02 19:50:57 +09:00 |
TestSceneSkipOverlay.cs
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Update usages of GameplayClockContainer.GameplayClock to access properties directly
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2022-08-15 18:08:49 +09:00 |
TestSceneSliderPath.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSongProgress.cs
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Make GameplayClockContainer also an IGameplayClock and expose to remaining tests
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2022-08-15 18:30:53 +09:00 |
TestSceneSongProgressGraph.cs
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move song progress graph to its own test scene
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2022-07-27 15:57:23 +08:00 |
TestSceneSpectator.cs
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Remove FrameStableClock (and redirect usages to FrameStabilityContainer )
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2022-08-15 19:19:19 +09:00 |
TestSceneSpectatorHost.cs
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Add potentially failing test case
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2022-07-25 04:18:30 +03:00 |
TestSceneSpectatorPlayback.cs
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Move spectator begin/end playing to SubmittingPlayer
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2022-07-28 20:44:04 +09:00 |
TestSceneStarCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneStoryboard.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneStoryboardSamplePlayback.cs
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Replace dodgy SetUpSteps overriding with usage of HasCustomSteps
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2022-06-28 15:19:02 +09:00 |
TestSceneStoryboardWithOutro.cs
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Update usages of GameplayClockContainer.GameplayClock to access properties directly
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2022-08-15 18:08:49 +09:00 |
TestSceneUnknownMod.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneUnstableRateCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |