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mirror of https://github.com/ppy/osu.git synced 2024-12-17 06:42:54 +08:00
osu-lazer/osu.Game/Screens/Play
2021-04-09 15:18:02 +09:00
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Break Limit font weight to bold 2020-03-16 16:32:25 -07:00
HUD Update existing usages 2021-03-13 06:09:07 +03:00
PlayerSettings Added beatmap colour settings checkbox and associated tests. 2021-01-13 00:09:22 -05:00
BeatmapMetadataDisplay.cs Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
BreakOverlay.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
BreakTracker.cs Call break time update when loaded 2021-02-06 20:54:13 +03:00
ComboEffects.cs Fix combo break sound not playing after rewind 2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs Privatise setter 2020-05-20 15:08:33 +09:00
EpilepsyWarning.cs Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
FailAnimation.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayBeatmap.cs Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
GameplayClock.cs Use bindable flow instead 2020-10-27 14:10:12 +09:00
GameplayClockContainer.cs Fix Storyboard's FirstEventTime not finding the true earliest event 2021-01-04 15:16:01 +09:00
GameplayMenuOverlay.cs Refactor gameplay menu overlay to fix regression 2020-08-15 14:18:50 +02:00
HotkeyExitOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HUDOverlay.cs Add leaderboard display to realtime player 2020-12-22 19:10:08 +09:00
ISamplePlaybackDisabler.cs Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
KeyCounter.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
KeyCounterAction.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs Rename to AlwaysVisible and add XMLDoc 2020-02-03 20:00:43 +03:00
KeyCounterKeyboard.cs Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
PauseOverlay.cs Fix incorrect specification on some sample lookups 2020-10-30 11:59:41 +09:00
Player.cs Remove all references to "score submission" from Player 2021-03-23 18:20:55 +09:00
PlayerConfiguration.cs Disallow skipping in multiplayer for now 2020-12-24 16:29:51 +09:00
PlayerLoader.cs Fix wrong counting and add test 2021-03-31 14:09:39 +09:00
ReplayPlayer.cs Move player constructor configuration to dedicated class; add AllowRestart parameter 2020-12-23 17:47:46 +09:00
ReplayPlayerLoader.cs Add test coverage 2020-06-15 20:32:27 +09:00
ResumeOverlay.cs Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
RoomSubmittingPlayer.cs Change RoomSubmittingPlayer's request implementation to return null on RoomID missing, rather than silently succeeding 2021-03-24 13:23:23 +09:00
ScreenSuspensionHandler.cs Apply changes to AllowScreenSuspension bindable 2021-04-07 21:20:44 +09:00
ScreenWithBeatmapBackground.cs Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
SkipOverlay.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
SoloPlayer.cs Fix scores not being accepted due to missing ruleset ID 2021-04-09 15:18:02 +09:00
SoloSpectator.cs Schedule spectator callbacks 2021-04-02 21:27:20 +09:00
SongProgress.cs Update SongProgress height based on its dynamic height during resize 2020-10-14 18:44:22 +09:00
SongProgressBar.cs Add ability to seek replays/auto with arrow keys 2020-07-14 20:18:47 -07:00
SongProgressGraph.cs Remove excess parenthesis 2019-11-25 22:37:07 +09:00
SongProgressInfo.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
SpectatorPlayer.cs Remove redundant base call 2020-11-03 20:10:13 +09:00
SpectatorPlayerLoader.cs Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
SpectatorResultsScreen.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
SquareGraph.cs osu-side changes 2020-02-24 20:52:15 +09:00
SubmittingPlayer.cs Extract majority of token retrieval code out of LoadComponentAsync for legibility 2021-03-25 13:48:41 +09:00