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3 Commits
release
...
2022.1008.2
+2
-2
@@ -51,8 +51,8 @@
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<Reference Include="Java.Interop" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1005.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1005.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1008.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2022.916.1" />
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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+1
-1
@@ -1046,7 +1046,7 @@ namespace osu.Game
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Logger.NewEntry += entry =>
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{
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if (entry.Level < LogLevel.Important || entry.Target != LoggingTarget.Input || !entry.Message.StartsWith(tablet_prefix, StringComparison.OrdinalIgnoreCase))
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if (entry.Level < LogLevel.Important || !entry.Message.StartsWith(tablet_prefix, StringComparison.OrdinalIgnoreCase))
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return;
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string message = entry.Message.Replace(tablet_prefix, string.Empty);
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@@ -73,7 +73,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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windowModes.BindTo(host.Window.SupportedWindowModes);
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}
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if (host.Renderer is IWindowsRenderer windowsRenderer)
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if (host.Window is WindowsWindow windowsRenderer)
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fullscreenCapability.BindTo(windowsRenderer.FullscreenCapability);
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Children = new Drawable[]
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@@ -124,7 +124,7 @@ namespace osu.Game.Screens.Play.HUD
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float fadeBottom = scroll.Current + scroll.DrawHeight;
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float fadeTop = scroll.Current + panel_height;
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if (scroll.IsScrolledToStart()) fadeTop -= panel_height;
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if (scroll.Current <= 0) fadeTop -= panel_height;
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if (!scroll.IsScrolledToEnd()) fadeBottom -= panel_height;
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// logic is mostly shared with Leaderboard, copied here for simplicity.
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@@ -261,7 +261,7 @@ namespace osu.Game.Screens.Utility
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string exclusive = "unknown";
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if (host.Renderer is IWindowsRenderer windowsRenderer)
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if (host.Window is WindowsWindow windowsRenderer)
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exclusive = windowsRenderer.FullscreenCapability.ToString();
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statusText.Clear();
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@@ -18,7 +18,7 @@
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</None>
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="AutoMapper" Version="12.0.0" />
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<PackageReference Include="AutoMapper" Version="11.0.1" />
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<PackageReference Include="DiffPlex" Version="1.7.1" />
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<PackageReference Include="HtmlAgilityPack" Version="1.11.46" />
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<PackageReference Include="Humanizer" Version="2.14.1" />
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@@ -35,8 +35,8 @@
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.17.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.1005.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1005.0" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.916.1" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1008.0" />
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<PackageReference Include="Sentry" Version="3.22.0" />
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<PackageReference Include="SharpCompress" Version="0.32.2" />
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<PackageReference Include="NUnit" Version="3.13.3" />
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+2
-2
@@ -61,8 +61,8 @@
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1005.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1005.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1008.0" />
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.916.1" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
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<PropertyGroup>
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