Dan Balasescu
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fe58329478
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Merge pull request #21151 from peppy/taiko-judgement-fixes
Fix various issues surrounding hit judgements
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2022-11-11 16:41:46 +09:00 |
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Dan Balasescu
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8063dcd74a
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Merge pull request #21148 from peppy/taiko-barline-separation
Move major barline portion to default implementation to allow for further customisation
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2022-11-11 16:40:51 +09:00 |
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Dan Balasescu
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5bdbf56f43
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Merge branch 'master' into taiko-judgement-fixes
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2022-11-11 15:48:33 +09:00 |
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Dan Balasescu
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1a1a186d22
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Merge branch 'master' into taiko-barline-separation
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2022-11-11 15:47:06 +09:00 |
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Dan Balasescu
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f25a8ee4a6
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Merge branch 'master' into taiko-tick-trackiung
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2022-11-11 15:41:06 +09:00 |
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Susko3
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6303b88e56
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Fix NRT causing CI failure
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2022-11-10 14:31:24 +01:00 |
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Dan Balasescu
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606d42c679
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Merge pull request #21184 from peppy/skinnable-things-cleanup
Skinnable class naming pass
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2022-11-10 12:52:08 +09:00 |
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Dan Balasescu
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20520e7290
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Merge pull request #21171 from peppy/unpollute-taiko-drawable-hit
Remove triangles skin specific implementation from base osu!taiko `DrawableHit`
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2022-11-10 12:47:36 +09:00 |
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Dean Herbert
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1aa0e40f2f
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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20b8ab324f
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Apply nullability to osu!taiko skinning classes
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2022-11-09 13:37:06 +09:00 |
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Dean Herbert
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aa7d0e2c96
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Remove triangles skin specific implementation from base DrawableHit
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2022-11-08 15:22:00 +09:00 |
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Dean Herbert
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564d078517
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Fix much brokenness with kiai and justment sizing
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2022-11-07 17:19:32 +09:00 |
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Dean Herbert
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8745c2f016
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Split out taiko DefaultJudgementPiece and move animations across
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2022-11-07 17:19:32 +09:00 |
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Dean Herbert
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1975385cc7
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Move first tick tracking logic inside TickPiece
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2022-11-07 15:26:34 +09:00 |
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Dean Herbert
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c69a4f9333
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Move major barline portion to default implementation to allow for further customisation
Of note, this removes the "major" barline triangles from legacy skins. I
think this is more correct, as they did not display in stable.
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2022-11-07 14:29:58 +09:00 |
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Dean Herbert
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bfa5d41d89
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Fix one more case
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2022-11-02 17:39:45 +09:00 |
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Dan Balasescu
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5dfaf27722
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A bit more cleanup
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2022-11-02 17:23:45 +09:00 |
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Dean Herbert
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bc3382f373
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Apply NRT to many taiko classes
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2022-11-02 17:15:25 +09:00 |
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Dean Herbert
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910dd3ad01
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Move more default classes to correct namespace
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2022-11-02 17:15:25 +09:00 |
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Dean Herbert
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2407eb063d
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Simplify Circle usage in default CentreHitCirclePiece
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2022-11-02 17:15:25 +09:00 |
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Dean Herbert
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9c758e5425
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Move DefaultInputDrum to correct location
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2022-11-02 17:15:25 +09:00 |
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Dean Herbert
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d441e98af7
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Adjust kiai flash period in line with stable
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2022-10-21 15:34:25 +09:00 |
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Joppe27
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d83c398b58
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Apply review: changed DelayUntilTransformsFinished to ArmedState check
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2022-10-19 23:31:23 +02:00 |
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Joppe27
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9b123e7365
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Adjust flash intensity and fade values to feel better
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2022-10-19 00:51:44 +02:00 |
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Joppe27
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003e4247f9
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Implement kiai flashing for "triangles" taiko skin
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2022-10-18 23:55:40 +02:00 |
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Joppe27
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a21acdb5bc
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Implement kiai flashing for legacy taiko skins
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2022-10-18 23:55:02 +02:00 |
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Dean Herbert
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8bf4ca4b53
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Add legacy skin fallback when beatmap skin is providing resources
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2022-10-12 17:47:20 +09:00 |
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Dean Herbert
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ad28bfc9b2
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Fix taiko blueprints displaying incorrectly for drum rolls
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2022-08-18 17:18:11 +09:00 |
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Dan Balasescu
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b4e55f7309
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Apply IRenderer changes
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2022-08-02 19:50:57 +09:00 |
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Salman Ahmed
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b32ff68a95
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Enable NRT on taiko legacy skin transformer and tests
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2022-07-30 09:43:51 +03:00 |
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Salman Ahmed
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0940e703b3
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Fix normal skin hitsounds prioritised over default taiko hitsounds
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2022-07-30 09:15:28 +03:00 |
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Dean Herbert
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4279ac866c
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Tidy up unnecessary changes and remove unused classes
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2022-07-22 17:58:52 +09:00 |
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Dean Herbert
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c32af3c041
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Merge branch 'master' into hongaaronc/master
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2022-07-22 15:55:38 +09:00 |
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Salman Ahmed
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28150dc15d
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Merge branch 'master' into taiko-target-classic-position
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2022-07-18 20:45:29 +03:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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859a83ac90
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Remove unused field and fix typo
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2022-06-02 14:48:26 +09:00 |
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Aaron Hong
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f6e9dfe7bf
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Fix naming rule violations
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2022-06-01 01:03:21 -07:00 |
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Aaron Hong
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2471c242b4
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Merge branch 'master' of https://github.com/ppy/osu into ppy-master
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2022-05-31 21:01:04 -07:00 |
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Salman Ahmed
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61078910a6
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Handle all skin component types explicitly
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2022-04-23 03:34:05 +03:00 |
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Salman Ahmed
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b84a3b7834
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Rewrite input drum measurements to autosize on X axis
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2022-04-07 21:39:53 +03:00 |
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Salman Ahmed
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ce70957fbf
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Remove redundant code
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2022-04-06 02:38:56 +03:00 |
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Salman Ahmed
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55c56c03a5
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Propagate legacy input drum size to main piece
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2022-04-06 02:34:07 +03:00 |
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Dean Herbert
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2d020e756d
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Merge pull request #17621 from frenzibyte/taiko-target-size
Adjust osu!taiko legacy hit target size to match osu!(stable)
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2022-04-05 12:37:40 +09:00 |
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Salman Ahmed
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534cc18ff9
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Adjust osu!taiko legacy hit target size to match osu!(stable)
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2022-04-03 01:21:48 +03:00 |
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Salman Ahmed
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4ce69890d4
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Use TaikoHitObject.DEFAULT_SIZE for default circle piece symbol size
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2022-04-03 00:21:23 +03:00 |
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Aaron Hong
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6f99455d94
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Improve centre input size fitting for legacy skins
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2022-03-12 05:17:45 -08:00 |
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Aaron Hong
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7336c2c0bd
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Fix osu!taiko alignment issue with legacy skins on Touch Controls
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2022-03-11 02:48:08 -08:00 |
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Aaron Hong
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38c61b2c1d
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Fix crash when loading legacy osu!taiko skins with touch input
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2022-03-11 00:14:33 -08:00 |
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Bartłomiej Dach
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735414bc49
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Replace TimeSignatures enum with struct for storage of arbitrary meter
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2022-01-22 20:50:31 +01:00 |
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