smoogipoo
5f19081db6
Fix incorrect probability calculation for hitobject conversion
2020-10-09 21:20:00 +09:00
Huo Yaoyuan
8239c2da61
Refactor to avoid using try-finally as control flow.
2019-11-22 00:12:03 +08:00
Huo Yaoyuan
20f01ff3e9
Revert false positives of 'unused assignment'.
2019-11-21 23:54:38 +08:00
Huo Yaoyuan
31cc0d13da
Use 'out var'.
2019-11-12 19:55:26 +08:00
Huo Yaoyuan
4b75e0bf6a
Redundant assignment.
2019-11-12 19:53:47 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
26dfabc86c
Aggressively check for valid columns before iterating endlessly
2018-08-24 23:57:44 +09:00
smoogipoo
6475dfaeef
Allow 2B maps to be converted to mania
2018-08-23 09:19:33 +09:00
smoogipoo
99ace9805f
Fix mirror note generation never completing
2018-08-17 12:54:32 +09:00
smoogipoo
2019a89a08
Softly-handle infinite loops in mania beatmap conversion
2018-08-14 16:45:35 +09:00
Dean Herbert
dbc538abbe
Use Enum.HasFlag
...
With .NET core 2.0+ this is as efficient as the ugly code we've been using.
2018-07-16 16:18:46 +09:00
smoogipoo
55f0b3c42c
Distance object generator should output a secondary pattern
...
In osu!stable, only the hitobjects which ended at the distance object's EndTime would be considered for further pattern generation.
Previously this generator was group _all_ objects including those that don't end at the object's EndTime, resulting in incorrect hitobject count for further pattern generation.
2018-06-15 22:10:57 +09:00
smoogipoo
53a6d01304
Fix stair type not being flipped correctly
2018-06-15 21:06:54 +09:00
smoogipoo
fe9aaf000c
Fix missing conditional
2018-06-15 20:50:36 +09:00
smoogipoo
fd84afb89b
Fix non-inverted calculation
2018-06-14 19:38:48 +09:00
smoogipoo
a3bf16e481
Fix missing convert type
2018-06-14 19:37:32 +09:00
smoogipoo
b25a6a33cc
Fix 1K breaking hitcircle / slider conversions
2018-06-14 19:37:21 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
smoogipoo
356d353cea
Fix ConversionDifficulty never actually being calculated
2018-03-05 20:20:18 +09:00
smoogipoo
675c7d0dfd
Invert Max/Mins
2018-03-05 20:20:14 +09:00
smoogipoo
dfeee79a24
Fix incorrect probability
2018-03-05 20:20:10 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
bd171926d6
Remove AvailableColumns from ManiaRulesetContainer
...
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
smoogipooo
2f2abf122b
Add exceptions galore.
2017-08-22 16:46:12 +09:00
smoogipooo
e337fbcf4f
Make availableColumns into a ctor argument.
2017-08-22 16:22:40 +09:00
Dan Balasescu
21d44b1e99
Remove correct duplicate code.
...
Already present on line 51.
2017-08-09 06:24:08 +09:00
John Neijzen
9e17549d7f
Update HitObjectPatternGenerator.cs
2017-08-08 22:56:27 +08:00
smoogipooo
836bf930a0
More cleanups.
2017-05-23 15:29:38 +09:00
smoogipooo
ea4a285329
Fix compile errors.
2017-05-23 14:08:15 +09:00
smoogipooo
7314a9019c
Fix nullref.
2017-05-22 16:39:30 +09:00
smoogipooo
f70bfd5378
CI fixes.
2017-05-22 13:43:53 +09:00
smoogipooo
8077ddf944
Update with pattern changes.
2017-05-22 10:34:12 +09:00
smoogipooo
dba9dd3509
Remove siblings.
2017-05-22 10:30:03 +09:00
smoogipooo
e232968ea7
Fix line endings resulting in CI error.
2017-05-22 10:25:28 +09:00
smoogipooo
8d94c2ef8b
Fix CI errors (for now).
2017-05-19 21:17:14 +09:00
smoogipooo
f8270f31a9
Fix build errors.
2017-05-19 21:15:29 +09:00
smoogipooo
6ab7a91415
Add generator to generate patterns from HitObjects.
2017-05-19 20:57:20 +09:00