smoogipooo
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cdf4fcea02
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Fix input being reversed.
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2017-05-29 11:07:17 +09:00 |
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smoogipooo
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e4b59314ea
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Use new HitObjectStartTimeComparer.
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2017-05-26 18:52:43 +09:00 |
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smoogipooo
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a4823bca91
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CI fixes.
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2017-05-23 16:47:47 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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Huo Yaoyuan
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88f8619e9a
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More missed exceptions.
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2017-05-18 02:46:12 +08:00 |
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smoogipooo
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0eba553138
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Comments?
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2017-05-16 19:33:56 +09:00 |
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smoogipooo
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be4ff5c038
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Fix possible no-children-in-sequence exception.
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2017-05-16 18:26:49 +09:00 |
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smoogipooo
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620b4bf863
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Cleanup.
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2017-05-16 18:17:34 +09:00 |
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smoogipooo
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ac02d1ab10
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TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation).
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2017-05-16 17:50:09 +09:00 |
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