Dean Herbert
f9f6e1f04a
Clamp values to avoid potentially weird element
2019-04-28 20:13:36 +09:00
Dean Herbert
8ab5149336
SupporterLevel -> SupportLevel
2019-04-28 20:11:36 +09:00
Dean Herbert
27ba89444e
Remove unnecessary using statements
2019-04-28 01:08:14 +09:00
Dean Herbert
fa340a9eff
Merge branch 'master' into profile-header-update
2019-04-27 23:48:23 +09:00
Dean Herbert
1e192d08c9
Merge pull request #4674 from peppy/fix-lead-in-issues
...
Fix lead-in time being too short
2019-04-27 21:14:32 +09:00
Dean Herbert
db75516e79
Merge branch 'master' into fix-lead-in-issues
2019-04-27 21:01:21 +09:00
Dean Herbert
febe8b4695
Update with framework DrawNode changes ( #4576 )
...
Update with framework DrawNode changes
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-04-27 21:01:09 +09:00
Dean Herbert
27c1c368ac
Remove unused using
2019-04-27 20:42:07 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
Dean Herbert
41d0b00120
Update framework
2019-04-27 16:43:23 +09:00
smoogipoo
32e71a6314
Fix incorrect seeking behaviour of TrackVirtualManual
2019-04-26 16:15:42 +09:00
smoogipoo
50a775145c
Separate variables
2019-04-26 13:56:26 +09:00
smoogipoo
2f4bf423a4
Renamespace
2019-04-26 13:51:39 +09:00
smoogipoo
7047303b0f
Add tooltips to all buttons
2019-04-26 13:29:58 +09:00
Dean Herbert
a680a38e81
Merge pull request #4675 from nyquillerium/playerloader-tracking
...
Prevent PlayerLoader from tracking the logo after it has been exited.
2019-04-26 13:21:13 +09:00
Dean Herbert
4fade26543
Turn on warnings, resolve issues ( #4679 )
...
Turn on warnings, resolve issues
2019-04-26 13:19:54 +09:00
smoogipoo
4adf590036
Combine hover/active state handling in tab control
2019-04-26 12:41:00 +09:00
smoogipoo
d5b91c6455
Cleanup top header container + user handling
2019-04-26 12:32:15 +09:00
smoogipoo
838325fed4
Remove HasTooltipContainer, use separate composites
2019-04-26 11:58:45 +09:00
smoogipoo
f8c5ee457b
Reduce tabcontrol spacing
2019-04-25 20:09:42 +09:00
smoogipoo
8329e53b6c
Remove extra space from header title
2019-04-25 20:08:14 +09:00
smoogipoo
2caea38f8c
Cleanup centre header container
2019-04-25 20:05:59 +09:00
smoogipoo
9d5b81165e
Adjust button stylings
2019-04-25 19:51:05 +09:00
smoogipoo
0eca9b9683
Center -> centre
2019-04-25 18:43:29 +09:00
smoogipoo
b33c0e9a93
Cleanup bottom header container
2019-04-25 18:42:19 +09:00
smoogipoo
1766ed8f9e
Fix warnings/remove obsolete usages
2019-04-25 18:05:46 +09:00
smoogipoo
3b0d4c1bad
Merge branch 'turn-on-warnings' into profile-header-update
2019-04-25 17:43:10 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
Dan Balasescu
b911322c92
Merge branch 'master' into fix-lead-in-issues
2019-04-25 12:34:29 +09:00
Dan Balasescu
8d8258c039
Merge pull request #4643 from peppy/update-framework
...
Update framework
2019-04-25 12:34:02 +09:00
Dan Balasescu
9fa8f62077
Merge branch 'master' into update-framework
2019-04-25 12:25:17 +09:00
Dean Herbert
8dc7fd8223
Update framework
2019-04-25 12:16:12 +09:00
Dan Balasescu
c961d95989
Merge pull request #4673 from peppy/frame-stability-initial-seek
...
Amend FrameStabilityContainer's initial seek behaviour
2019-04-25 11:41:44 +09:00
David Zhao
8222923ab8
Only track logo if we're still the current screen
2019-04-24 16:20:51 +09:00
Dean Herbert
73401ebf65
Merge branch 'frame-stability-initial-seek' into fix-lead-in-issues
2019-04-24 15:56:19 +09:00
Dean Herbert
f273f5daae
Remove unnecessary using statement
2019-04-24 15:55:51 +09:00
Dean Herbert
3b36a4982d
Fix tests running under nUnit and running multiple times in concession
2019-04-24 15:46:49 +09:00
Dean Herbert
bb69330e9f
Call ProcessFrame on the userOffsetClock after a seek
...
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
Dean Herbert
efaedafc08
Fix (legacy) AudioLeadIn being used incorrectly.
...
This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00
Dean Herbert
e69963e60e
Ensure there is enough time before the first object in osu! (roughly following osu-stable specs)
2019-04-24 15:28:14 +09:00
Dean Herbert
a3e7ec0a14
Add tests for FrameStabilityContainer
2019-04-24 15:25:53 +09:00
Dean Herbert
60328cf1fb
Ensure FrameStabilityContainer's ElapsedTime is zero on initial seek
2019-04-24 15:25:53 +09:00
Dean Herbert
80e1568e97
Fix FrameStabilityContainer performing frame-stable seeks
2019-04-24 15:25:52 +09:00
Dean Herbert
65f5318298
Shorten multiplayer header to multi ( #4669 )
...
Shorten multiplayer header to multi
2019-04-24 10:32:21 +09:00
Joehu
0838206ddd
Shorten multiplayer header to multi
2019-04-22 22:44:43 -07:00
Dean Herbert
3bfd2a4d2f
Fix gameplay cursor being hidden in tests/replays ( #4667 )
...
Fix gameplay cursor being hidden in tests/replays
2019-04-23 13:54:44 +09:00
smoogipoo
6c568d228f
Add comment
2019-04-23 13:45:51 +09:00
smoogipoo
6add395288
Fix gameplay cursor being hidden in tests/replays
2019-04-23 13:32:44 +09:00
Dean Herbert
52336e9062
Fix pause tests
2019-04-23 11:54:41 +09:00
Dan Balasescu
0bf17081f6
Merge branch 'master' into update-framework
2019-04-23 11:31:17 +09:00