Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dan Balasescu
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486f762f44
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Fix inspection by removing unstable rate code
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2022-06-12 00:13:36 +09:00 |
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Dean Herbert
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af353c37c0
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Don't show UR for now
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2022-06-11 23:54:11 +09:00 |
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Salman Ahmed
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419b5791c9
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Move circle duration to constant
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2022-06-11 16:08:24 +03:00 |
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Dean Herbert
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8ce545ff9d
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Fix visuals in circle gameplay and greedy hover
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2022-06-10 20:25:33 +09:00 |
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Dean Herbert
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b956a916c1
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Make units sane
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2022-06-10 20:21:03 +09:00 |
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Dean Herbert
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18f74b2840
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Move settings and bindables to a sane location
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2022-06-10 20:04:51 +09:00 |
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Dean Herbert
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ef5c1a1ecb
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Improve visuals of circle gameplay mode
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2022-06-10 19:42:25 +09:00 |
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Dean Herbert
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41d16c613d
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Fix being able to hit way too early using keyboard
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2022-06-10 19:42:25 +09:00 |
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Dean Herbert
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2f1c331f65
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Move shared logic to LatencySampleComponent and implement key support for circle gameplay
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2022-06-10 19:42:25 +09:00 |
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Dean Herbert
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7f4a54096f
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Fix circles in the future being hittable
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2022-06-10 19:42:25 +09:00 |
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Dean Herbert
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ba14d646c3
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Add static configuration
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2022-06-10 19:42:25 +09:00 |
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Dean Herbert
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5c7d29cd31
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Remove dependency on game-wide audio
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2022-06-10 19:42:25 +09:00 |
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Dean Herbert
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c657ef2722
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Add ability to adjust spacing
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2022-06-10 19:42:25 +09:00 |
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Dean Herbert
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e9547542ea
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Add circle gameplay
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2022-06-10 19:42:25 +09:00 |
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Dean Herbert
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53eb5c176c
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Create setup for adding other visual display modes
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2022-06-10 19:42:25 +09:00 |
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