Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Bartłomiej Dach
071e158a29
Expose available mod state outwardly as a bindable
2022-05-25 23:06:12 +02:00
Bartłomiej Dach
f0303d76e8
Split off "select all mods" button to separate class
2022-05-25 22:18:30 +02:00
Bartłomiej Dach
a4bd399b0c
Split off "deselect all mods" button to separate class
2022-05-25 22:14:45 +02:00
Dean Herbert
062ffe64ac
Remove delay on pop in
2022-05-17 18:21:19 +09:00
Bartłomiej Dach
170df01b46
Adjust difficulty multiplier scale transition on mod overlay
...
The previous transition was supposed to be a center-anchored elastic
scale-in, but this didn't work as intended - because the multiplier
ended up inside of an auto-sized right-aligned container, the animation
itself would end up being anchored right.
Attempts to remove the scale transition resulted in a rather
jarring-looking result, so swap out the elastic scale-in for a sweep-in
effect from the top, to match the header and avoid introducing too many
directions of movement.
Delay values tweaked "to taste" - can be adjusted further if there is an
alternative set of values that feels better.
2022-05-15 20:44:50 +02:00
Dean Herbert
8a01050168
Refactor mod select button initialisation to allow shared usage of deselect button
2022-05-15 03:16:43 +09:00
Dean Herbert
a759cf2dab
Add key binding to deselect all mods
...
Defaults to `Backspace`.
2022-05-15 02:51:58 +09:00
Bartłomiej Dach
981ead68bf
Ensure local mods are constructed in time for Pop{In,Out}()
2022-05-11 22:31:27 +02:00
Bartłomiej Dach
93539160ad
Remove no-longer-necessary guard
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
fc24a56478
Add protection from recursive updates from external selection
2022-05-11 22:31:25 +02:00
Bartłomiej Dach
83ba06e7af
Extract helper property for accessing all mods
2022-05-11 22:31:25 +02:00
Bartłomiej Dach
11ae1da65a
Hoist reference replacement logic to overlay level
2022-05-11 22:26:47 +02:00
Bartłomiej Dach
05a21fbbe0
Hoist ModState
to overlay level
2022-05-11 22:26:21 +02:00
Bartłomiej Dach
ddb2d4eef5
Rename FreeModSelect{Screen -> Overlay}
reference in inline comment
2022-05-11 18:06:09 +02:00
Bartłomiej Dach
a104277e7f
Rename ModSelect{Screen -> Overlay}Strings
2022-05-11 18:01:33 +02:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay}
in place of removed old design
2022-05-10 22:56:50 +02:00
Bartłomiej Dach
128468e13d
Remove old base mod select overlay
2022-05-10 21:52:30 +02:00
Dean Herbert
3eead5a6a3
Rename FlushAnimation
to FlushPendingSelections
to better match purpose
2022-05-04 19:40:08 +09:00
Joseph Madamba
5e5c8e78a6
Use existing web localisation for most hardcoded strings
2022-04-20 16:31:11 -07:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
Dean Herbert
bf0a1167ec
Improve update flow and ensure selected mods is read from local context
2021-08-24 13:35:39 +09:00
Dean Herbert
9b9dacf3fe
Update usages of Drawable.Click()
2021-08-04 17:30:33 +09:00
Dean Herbert
3c028ce05c
Add IDeepCloneable
interface and update existing CreateCopy
methods to use it
2021-07-19 12:54:17 +09:00
Dean Herbert
af270cccc4
Fix cross talk between ModSelectOverlay
s
2021-07-08 17:59:04 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Dean Herbert
5883922177
Remove mod multiplier completely
2021-06-25 16:36:31 +09:00
aitani9
62566f2a4a
Remove "Score Multiplier" text
2021-06-24 14:29:47 -07:00
Dean Herbert
abc96057b2
Remove relative height specification and use constant height
2021-05-21 17:55:46 +09:00
Dean Herbert
7fc450c620
Fix mod settings blocking input outside its visible area
...
Closes #12502 .
2021-04-20 23:42:56 +09:00
smoogipoo
ccb83ef3a3
Fix checkbox not being updated
2021-02-22 15:47:47 +09:00
smoogipoo
d3f0c0730d
Merge branch 'master' into non-concurrent-sample-playback
2021-02-12 17:22:15 +09:00
Dean Herbert
98c5b0220c
Merge pull request #11725 from smoogipoo/freemods-user-settings
...
Add local user customisation for freemod mod settings
2021-02-11 16:02:24 +09:00
smoogipoo
822c66033f
Add local-user freemod configuration
2021-02-10 19:56:59 +09:00
Dean Herbert
b3b0d97354
Avoid potential feedback from bindable event binds
2021-02-10 15:33:04 +09:00
Dean Herbert
435c85a2e7
Avoid executing selection twice on ModSelectOverlay load
2021-02-10 15:13:09 +09:00
Dean Herbert
75bc9f607e
Rename wrongly named method
2021-02-10 14:55:15 +09:00
Dean Herbert
bf239f8bef
Flush animation on closing mod overlay
2021-02-04 19:12:37 +09:00
Dean Herbert
f23ca7c7cf
Centralise selection animation logic
2021-02-04 18:10:55 +09:00
Dean Herbert
4bfe3aabdc
Simplify sound debounce logic
2021-02-04 17:06:11 +09:00
smoogipoo
f25535548a
Fix buzzing on select all/deselect all
2021-02-02 21:20:16 +09:00
smoogipoo
643c0605d8
Implement the freemod selection overlay
2021-02-02 21:14:38 +09:00
smoogipoo
8b3a85daa7
Merge branch 'refactor-mod-sections' into freemod-select-overlay
2021-02-02 21:09:51 +09:00
smoogipoo
728f8599b2
Move incompatible mod deselection to SoloModOverlay
2021-02-02 21:06:32 +09:00
smoogipoo
e58ece9e10
Make ModSelectOverlay abstract
2021-02-02 21:06:04 +09:00
smoogipoo
50e92bd0ed
Fix selection not being preserved when IsValidMod changes
2021-02-02 20:50:54 +09:00
smoogipoo
10ceddf3ff
Make IsValidMod adjustable
2021-02-02 20:47:50 +09:00
smoogipoo
75f81bfa06
Add back mod validation
2021-02-02 20:35:41 +09:00
smoogipoo
6d620264f4
Allow mod buttons to not be stacked
2021-02-02 20:27:41 +09:00
smoogipoo
3741f05ab3
Refactor mod sections and make them overridable
2021-02-02 20:11:40 +09:00