Migrate file/directory selectors to use framework component instead of local implementation
Add playfield border to catch editor
Add support for loading shaders from ruleset resources
HeadlessTest
Remove unused usings
The input area is vertical infinite, but horizontally restricted to the playfield due to `CatchPlayfield`'s `ReceivePositionalInputAt` override.
Rewrite `SkinProvidingContainer`
Shorten test beatmap to avoid timeouts in score submission test
Add path visualization to juice stream selection blueprint
Update framework
ToArray()
AllSources
Fix intermittent spectate button test failures
Remove all `.resx` files from osu project
Fix intermittent ready button test failures
FruitOutline
protected
ScrollingPath
JuiceStream
Fix copy-and-paste not working in osu!catch editor
Fix multiplayer test failures due to leaderboard load process
Fix potential failure during cleanup of files in migration tests