smoogipooo
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1cb3fc7262
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Oops fix unused using.
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2017-05-19 16:45:06 +09:00 |
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smoogipooo
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6821197a6a
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Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects.
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2017-05-19 16:40:01 +09:00 |
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smoogipooo
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2cea5f0fa3
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Add comments.
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2017-05-19 16:39:02 +09:00 |
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smoogipooo
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9191c4f3e3
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Remove LegacyBeatmapConverter.
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2017-05-19 16:31:56 +09:00 |
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smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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smoogipooo
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1fa1897d71
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Define the concept of patterns + additional comments.
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2017-05-18 15:05:45 +09:00 |
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smoogipooo
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de8271ad6b
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Fix out of range exceptions due to out-of-order hitobjects.
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2017-05-18 14:08:48 +09:00 |
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smoogipooo
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1ded043778
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Add basic mania-specific beatmap conversion.
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
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2017-05-17 13:07:56 +09:00 |
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smoogipooo
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0597a95db0
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Resharper is too smart.
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2017-05-11 22:17:10 +09:00 |
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smoogipooo
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a6b71f8ccb
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Resharper fixes.
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2017-05-11 14:11:52 +09:00 |
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smoogipooo
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185e98aa14
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Add basic column conversion to ManiaBeatmapConverter.
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2017-05-11 12:32:30 +09:00 |
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smoogipooo
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bcc8a94e36
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Construct mania playfield with proper column count.
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2017-05-10 16:32:11 +09:00 |
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smoogipooo
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5328793693
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ManiaBaseHit -> ManiaHitObject.
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2017-05-03 12:44:19 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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