Dean Herbert
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f387fe310f
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Fix regressing hits test
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2020-04-28 11:07:31 +09:00 |
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Dean Herbert
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df55439f8b
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Remove undetected usings
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2020-04-27 23:24:12 +09:00 |
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Dean Herbert
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be59ee945a
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Add taiko hit explosion skinning support
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2020-04-27 22:36:27 +09:00 |
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Dean Herbert
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b9f28c8373
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Combine hit types and remove old drumroll hits using a more efficient method
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2020-04-27 16:13:28 +09:00 |
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Dean Herbert
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75c588c59d
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Remove stray space
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2020-04-27 08:36:48 +09:00 |
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Dean Herbert
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743b4f05b3
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Rename out of place variable
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2020-04-27 08:36:36 +09:00 |
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Dean Herbert
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dba737105e
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Update test scene for dynamic compilation
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2020-04-24 08:57:01 +09:00 |
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Dean Herbert
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8f31846def
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Add playfield background to test scene to better understand bounds
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2020-04-23 14:39:34 +09:00 |
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Dean Herbert
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2a1cc35541
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Add test scene
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2020-04-23 14:01:50 +09:00 |
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Dean Herbert
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559487b205
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Move playfield background implementation to its own file
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2020-04-23 13:23:49 +09:00 |
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Dean Herbert
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37f7e0a734
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Restructure TaikoPlayfield for better skin support
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2020-04-23 12:49:53 +09:00 |
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Dean Herbert
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ca56e6c0d2
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Rename taiko HitTarget classes to avoid conflict with mania
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2020-04-23 12:11:30 +09:00 |
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Dean Herbert
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bfc17bf4c0
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Add taiko hit target skinning
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2020-04-21 19:06:43 +09:00 |
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Dean Herbert
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e74f902483
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Add playfield test scene
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2020-04-21 18:40:18 +09:00 |
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Dean Herbert
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3137417994
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Add drumroll skinning
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2020-04-15 18:03:23 +09:00 |
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Dean Herbert
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45d88b70f8
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Split out base logic from LegacyHit into LegacyCirclePiece
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2020-04-15 18:03:23 +09:00 |
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Dean Herbert
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18c28390ef
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Setup drumroll testing
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2020-04-15 16:29:39 +09:00 |
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Dean Herbert
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019e777d7d
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Move taiko skinning tests to own namespace
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2020-04-15 16:01:49 +09:00 |
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