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Commit Graph

263 Commits

Author SHA1 Message Date
Dean Herbert
f358fce9ab Move activity (writable) bindable to APIAccess so it correctly transfers between users 2019-06-12 18:04:57 +09:00
Dean Herbert
a9c229b1ec Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-06-12 16:00:35 +09:00
Dean Herbert
b29b1bf254
Merge branch 'master' into mod-grow-improvement 2019-06-12 13:18:02 +09:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
Lucas A
141775d98c Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-06-10 21:41:00 +02:00
Shane Woolcock
807d434be0 Access WindowModes via IBindableList 2019-06-09 17:52:02 +09:30
Ganendra Afrasya
49193a2703 Rename the setting label 2019-06-09 13:12:41 +07:00
Ganendra Afrasya
afc3a08953 Use existing setting instead
Now it read IncreaseFirstObjectVisibility bindable instead
2019-06-09 13:11:40 +07:00
Ganendra Afrasya
f326264a85 Adding increase first object grow mod visibility setting 2019-06-08 00:42:57 +07:00
smoogipoo
4d035afcc6 Add setting to bypass front-to-back 2019-06-06 16:49:42 +09:00
Lucas A
2d966682dc Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-14 18:09:58 +02:00
Dean Herbert
7553e2da25 Fix incorrect DI reference and update naming of SettingsOverlay classes 2019-05-14 10:45:05 +09:00
Lucas A
a5f758b977 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-07 18:27:14 +02:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Lucas A
88b8afbb6a Make UserPanel show current user activity when
user status is online.
2019-05-05 20:51:55 +02:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dan Balasescu
fd147dae21
Merge branch 'master' into fix-disabled-set-crash 2019-03-05 17:25:13 +09:00
Shane Woolcock
f1912a281c Use Count property 2019-02-28 21:46:49 +09:00
Shane Woolcock
dfb3fef9e1 Hide WindowMode dropdown if only one is selectable 2019-02-28 21:38:55 +09:00
Shane Woolcock
b159e3ec31 Fix headless tests 2019-02-28 20:39:55 +09:00
Shane Woolcock
94199e628c Only display SupportedWindowModes in settings 2019-02-28 20:20:12 +09:00
Dean Herbert
d10ad3c8a7 Fix warnings 2019-02-28 18:59:05 +09:00
Dean Herbert
5b53cf0961
Merge branch 'master' into hide-desktop-only-elements 2019-02-28 18:50:16 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Shane Woolcock
ce17e37c74 Conditionally add some UI elements only on desktop
Prevents crashes from trying to access features that are not applicable to mobile.
2019-02-28 13:10:53 +09:00
Dean Herbert
80737b9ef8 Remove "silent" parameter; consolidate import logic 2019-02-25 18:24:06 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
1550908edb Add tooltip to key configuration button 2019-02-15 11:56:33 +09:00
Dean Herbert
a5f1aa644b Fix cursor sensitivity tooltip not updating instantly 2019-01-25 17:30:35 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
7baff750de Consolidate layout, wording and ordering with VisualSettings 2019-01-22 10:06:30 +09:00
Bear Daniel
7cdb823c87 Moved "Use beatmap hitsounds" button 2019-01-21 08:04:06 -06:00
Bear Daniel
858541bcf4 Added "Use beatmap hitsounds" button to volume section of settings 2019-01-18 02:33:39 -06:00
nwabear
42fa04beee
Update SkinSection.cs
Added "Use beatmap skins" button to general settings
2019-01-17 14:40:22 -06:00
Dean Herbert
93a08bdb23 Remove stray using 2019-01-17 20:23:15 +09:00
Dean Herbert
d16f4af92b Use TransferValueOnCommit for mouse sensitivity 2019-01-17 19:18:40 +09:00
Dean Herbert
5e4bea9d99 Fix extra newline 2019-01-10 12:11:14 +09:00