Dean Herbert
f264b128c2
Merge branch 'master' into realm-ruleset-setting-short-name
2021-11-23 14:55:36 +09:00
Dean Herbert
feb983d5bd
Rename Debug
namespace to avoid collisions
2021-11-23 13:09:41 +09:00
Dean Herbert
1f321e2910
Run EF migrations earlier to ensure it is complete before usage
2021-11-23 11:48:58 +09:00
Dean Herbert
119ac19f86
Merge branch 'master' into realm-beatmap-file-relation
2021-11-23 10:20:22 +09:00
Dean Herbert
e580fc5abc
Merge pull request #15735 from peppy/remove-ruleset-info-inheritance
...
Remove subclassing of `RulesetInfo`
2021-11-23 10:18:32 +09:00
Bartłomiej Dach
1ec5dd2cdf
Merge branch 'master' into realm-beatmap-file-relation
2021-11-22 21:53:08 +01:00
Dan Balasescu
fba9e360a1
Merge branch 'master' into ruleset-use-short-name
2021-11-22 23:56:34 +09:00
Dan Balasescu
7ce5cb6162
Merge pull request #15739 from peppy/realm-migration-ordering
...
Fix realm applying migrations from one version too early
2021-11-22 23:52:50 +09:00
Dean Herbert
6c36770eb3
Add back allowance for tests scenes using empty ShortName
2021-11-22 21:41:09 +09:00
Dean Herbert
329bae50b0
Switch realm ruleset configuration to use ruleset's ShortName
as key
2021-11-22 18:52:00 +09:00
Dean Herbert
ca26b6c540
Provide RealmContextFactory
with the EF RulesetStore
for migration purposes
2021-11-22 18:51:44 +09:00
Dean Herbert
d2062ff97f
Reformat realm migrations list for legibility
2021-11-22 18:47:18 +09:00
Dean Herbert
361cb78880
Fix realm applying migrations from one version too early
2021-11-22 18:46:46 +09:00
Dean Herbert
f1926c6d27
Store preferred ruleset to configuration using ShortName
instead of ID
2021-11-22 17:45:31 +09:00
Dean Herbert
377ba2673a
Use Ruleset
's ShortName
for mod caching purposes
2021-11-22 16:52:54 +09:00
Dean Herbert
a8bc1ab052
Attempt to fix fody issues by ignoring new property
2021-11-22 16:45:55 +09:00
Dean Herbert
cb5b6911e6
Seal RulesetInfo
and remove virtual
methods
2021-11-22 16:39:26 +09:00
Dean Herbert
b9923e5396
Remove subclassing of RulesetInfo
2021-11-22 16:39:17 +09:00
Dean Herbert
1cdfa6d9a0
Add helper property to access a realm beatmap's beatmap file
2021-11-22 15:30:11 +09:00
Dean Herbert
ff13a98077
Reformat realm migrations list for legibility
2021-11-22 15:23:16 +09:00
Dan Balasescu
f64d20ed71
Fix APIRoom queue mode not updated on change
2021-11-22 13:46:01 +09:00
Dean Herbert
bbb3abbc61
Merge branch 'master' into multi-queueing-modes
2021-11-22 12:32:47 +09:00
Dan Balasescu
f3ba62d2c2
Add xmldoc to serverSidePlaylist
2021-11-22 11:26:41 +09:00
Dan Balasescu
10dc08a855
Store server-side playlist instead of mutating client-side version
2021-11-22 11:18:21 +09:00
Dan Balasescu
6420971660
Adjust test client with new queue-changing logic
2021-11-22 11:10:10 +09:00
Dan Balasescu
4b498c7bd6
Merge branch 'master' into multi-queueing-modes
2021-11-22 07:46:45 +09:00
Bartłomiej Dach
975744d26c
Remove no longer used [Cached]
attribute
2021-11-21 13:19:16 +01:00
Dean Herbert
c0962b1c4f
Merge branch 'master' into beatmap-card/download-button
2021-11-21 20:04:26 +09:00
Bartłomiej Dach
aaf3f3854e
Merge branch 'master' into fix-working-beatmap-wrong-exception-type
2021-11-21 11:32:29 +01:00
Bartłomiej Dach
bb8e8bc4f0
Use consistent type for mod collection in all overloads
2021-11-21 11:30:45 +01:00
Dean Herbert
8c72f4843d
Merge pull request #15684 from frenzibyte/fix-ios-online
...
Fix MessagePack workaround formatter potentially initializing on iOS
2021-11-21 16:02:08 +09:00
Dean Herbert
63642450a4
Merge branch 'master' into fix-working-beatmap-wrong-exception-type
2021-11-21 15:50:07 +09:00
Dan Balasescu
49de22ebba
Merge pull request #15711 from peppy/fix-skill-memory-leak
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Stop persisting `Skill`s in `DifficultyAttributes`
2021-11-21 15:47:49 +09:00
Dan Balasescu
a06b361fe2
Merge pull request #15705 from bdach/fix-difficulty-cache-caching-zeroes
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Fix zero star difficulty values being cached when diffcalc was interrupted
2021-11-21 15:45:29 +09:00
Salman Ahmed
af01b0ed48
BASE_DERIVED
-> BASE_TYPE_MAPPING
2021-11-21 06:30:14 +03:00
Dean Herbert
fd3e5d333e
Add xmldoc note about Skill
potentially being memory expensive
2021-11-21 12:15:32 +09:00
Dean Herbert
9f688f6291
Stop persisting Skill
s in DifficultyAttributes
2021-11-21 12:15:32 +09:00
Salman Ahmed
915bde6f96
Remove unnecessary MatchServerEvent
mapping
2021-11-21 06:09:45 +03:00
Bartłomiej Dach
65cb011bac
Merge branch 'master' into beatmap-card/download-button
2021-11-20 18:49:11 +01:00
Bartłomiej Dach
297de27a6a
Use BindTarget
from card rather than caching & resolving download tracker
2021-11-20 18:48:26 +01:00
Bartłomiej Dach
b3606f4a21
Rename {Play -> GoToBeatmap}Button
2021-11-20 18:36:39 +01:00
Bartłomiej Dach
78ee213573
Merge branch 'master' into storage-path-extension-method
2021-11-20 18:21:46 +01:00
Bartłomiej Dach
a7e45a9098
Log all non-cancellation errors in difficulty cache
2021-11-20 17:32:40 +01:00
Bartłomiej Dach
6100bf66a6
Clean up cancellation handling in WorkingBeatmap
...
After the recent changes introducing cancellation support to
`WorkingBeatmap`, it turned out that if the cancellation support was
used, `GetPlayableBeatmap()` would raise timeout exceptions rather than
the expected `OperationCanceledException`.
To that end, split off a separate overload for the typical usage, that
catches `OperationCanceledException` and converts them to beatmap load
timeout exceptions, and use normal `OperationCanceledException`s in the
overload that requires a cancellation token to work.
2021-11-20 17:23:55 +01:00
Bartłomiej Dach
15feb17da8
Change difficulty cache storage type to nullable
...
The recent changes related to adding support for working beatmap load
cancellation exposed a flaw in the beatmap difficulty cache. With the
way the difficulty computation logic was written, any error in the
calculation process (including beatmap load timeout, or cancellation)
would result in a 0.00 star rating being permanently cached in memory
for the given beatmap.
To resolve, change the difficulty cache's return type to nullable.
In failure scenarios, `null` is returned, rather than
`default(StarDifficulty)` as done previously.
2021-11-20 17:00:50 +01:00
Salman Ahmed
8b28bf31f6
Separate SignalR workaround types away from resolver
2021-11-20 15:11:02 +03:00
Dean Herbert
e0629ba81c
Update all dependencies
2021-11-20 13:31:10 +09:00
Salman Ahmed
0342923408
Fix SignalR messagepack formatter potentially initializing on iOS
2021-11-19 20:04:31 +03:00
Dan Balasescu
d397524878
Merge pull request #15676 from peppy/multiplayer-incorrect-beatmap-error
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Show better error message when selecting an unavailable beatmap during multiplayer room creation
2021-11-19 18:59:46 +09:00
Dan Balasescu
de0e8ad822
Merge branch 'master' into multi-queueing-modes
2021-11-19 18:58:15 +09:00