Fix editor summary timeline not responding to kiai changes correctly
Add osu!stable style circular song progress for legacy skins
EffectPointVisualisation
GameplayClockContainer
GameplayClock
Also fixes `SongProgress` being displayed in skin editor on non-gameplay screens, due to `GameplayClock` not marked as a required dependency.
StartTime
Ensure realm is in a good state before asserts in `TestSceneFilterControl`
Fix beatmap updater potentially using outdated local metadata
Move spectator begin/end playing to SubmittingPlayer
bool
TestSceneFilterControl
Fix potential test failures due to Setup/SetUpSteps ordering
Revert blocking call when sending spectator frames
There are a lot of these requests, and we don't really care about waiting on them to finish sending. This may have negatively affected send performance for users with very high latency. Reverts part of 0533249d11. Addresses concerns in https://github.com/ppy/osu/discussions/19429#discussioncomment-3276400.
0533249d11
Fix intermittent HUD tests
Add collection transfer logic to beatmap import-as-update flow
LoadTrack
Reduce calls to `LoadTrack` by implicitly running on test/dummy classes
Move beatmap collections to realm
DefaultSongProgress
TrackLoaded
TestWorkingBeatmap
Remove unused `RulesetStore` from `BeatmapManager` constructor
Add more comprehensive xmldoc for beatmap model classes
OnlineLookupQueue
BeatmapUpdater
FirstHitTime
LastHitTime
Add realm refresh calls to fix intermittent test failures on new update tests