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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-22 11:49:53 +08:00
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36,171
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4
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793
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edf9fe56112d30a6d2fbdd67bae107a587649dfd
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9 Commits
Split line for readability
Bartłomiej Dach
·
2020-10-17 15:39:25 +02:00
0acc86f757
set sprite text anchor and origin to top right
unknown
·
2020-10-17 00:25:16 +08:00
bba9a0b2fe
Merge pull request
#10531
from peppy/fix-accuracy-scale
Adjust accuracy display to match stable
Dan Balasescu
·
2020-10-16 23:52:30 +09:00
dff2ba6e5d
Also add slight adjustment to score display
Dean Herbert
·
2020-10-16 18:37:24 +09:00
2ba8bc45fd
Switch to direct casts (we can be sure LegacySpriteText is present at this point)
Dean Herbert
·
2020-10-16 17:40:07 +09:00
24b0a1b84b
move skin-specific config retrieval to GetDrawableComponent
Morilli
·
2020-10-16 08:36:20 +02:00
df1db8611c
Add support for ScorePrefix and ScoreOverlap values in legacy skins
Morilli
·
2020-10-16 06:16:20 +02:00
085d8d0ecb
Fix positioning of score display in HUD overlay
Dean Herbert
·
2020-10-15 17:14:42 +09:00
950c47287c
Add and consume skinnable score counter
Dean Herbert
·
2020-10-15 17:14:42 +09:00
e1da64398e