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Commit Graph

9658 Commits

Author SHA1 Message Date
smoogipoo
ee35422efc Handle rulesets that don't support composition a bit better 2017-11-29 18:38:12 +09:00
Dean Herbert
93d7cd5a6d
Merge branch 'master' into performance-calculator 2017-11-29 18:37:07 +09:00
Dean Herbert
ecd6cac775
Merge pull request #1624 from smoogipoo/mania-important-frames
Fix mania replays not defining important frames
2017-11-29 18:25:53 +09:00
Dan Balasescu
7cbca37e2d
Remove redundant cast 2017-11-29 18:18:36 +09:00
Dean Herbert
404e7d62ff
Merge branch 'master' into mania-important-frames 2017-11-29 18:12:57 +09:00
Dan Balasescu
fbddaccaf5
Merge pull request #1623 from peppy/load-player-test-async
Load Player-based TestCases asynchronously
2017-11-29 17:47:58 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
Dean Herbert
bad970d1d1 Add wait steps to ensure the player is completely loaded before continuing 2017-11-29 17:25:55 +09:00
Dean Herbert
1ea089eb74 Update framework 2017-11-29 17:25:41 +09:00
smoogipoo
f586cbac32 Restructure Compose to use grids and eventually support HitObjectContainer 2017-11-29 16:47:52 +09:00
smoogipoo
2ec24f58c8 Add testcase for editor compose 2017-11-29 16:30:59 +09:00
smoogipoo
8c30fd490c Add HitObjectComposer class 2017-11-29 16:22:11 +09:00
Dean Herbert
f36137192e Merge remote-tracking branch 'upstream/master' into load-player-test-async 2017-11-29 15:53:30 +09:00
smoogipoo
6fd550dc91 Simplify/sanitize construction of ManiaReplayFrame 2017-11-29 15:47:10 +09:00
FreezyLemon
e3232dd754 Added if to ignore more (for our purposes) useless keydowns 2017-11-29 06:51:00 +01:00
FreezyLemon
c00fb47236 Added hitsound handling to the TaikoRulesetContainer so every KeyDown can play a hitsound (instead of the DrawableHitObjects) 2017-11-29 06:28:08 +01:00
FreezyLemon
3e8db8c5e1 Enabled strong taiko hitobjects playing samples again.
Also removes the first hitsound from the strong hitobject so only the "hitfinish" sound gets played.
2017-11-29 06:27:25 +01:00
FreezyLemon
bc3f11fdb8 Added PlaysSamples property to prevent certain DrawableHitObjects from playing their samples on hit. Also added this to TaikoObjects so their hitsounds won't be played (will be done by the TaikoRulesetContainer) 2017-11-29 06:24:13 +01:00
smoogipoo
1136db1556 Fix mania replays not defining important frames
Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
Dan Balasescu
ce42aef924
Merge pull request #1619 from peppy/quieter-builds
Hide inspectcode output from appveyor console
2017-11-29 14:07:44 +09:00
Dean Herbert
85201ea30c
Merge branch 'master' into performance-calculator 2017-11-29 13:23:40 +09:00
Dean Herbert
d1afbf8055 Load Player-based TestCases asynchronously 2017-11-29 13:10:33 +09:00
Dean Herbert
8370d76946 Quieten nuget 2017-11-29 12:27:18 +09:00
Aergwyn
3bdf82d8df refactor newly added code to be less redundant 2017-11-28 21:38:11 +01:00
Aergwyn
6a4cc93360 fixes crash if all beatmaps of a set are hidden 2017-11-28 21:26:13 +01:00
Dean Herbert
6f5803b5eb Shallow clone submodules 2017-11-29 02:30:25 +09:00
Dean Herbert
1aa79a2d88 Hide inspectcode output from appveyor console 2017-11-29 01:26:21 +09:00
Santeri
898c49c19d remove unnecessary assignments 2017-11-28 16:14:32 +02:00
Dean Herbert
e1982e9863
Merge branch 'master' into mania-auto-generation-fixes 2017-11-28 22:35:21 +09:00
Dan Balasescu
36d1b8a021
Merge pull request #1613 from peppy/center-osu-direct
Vertically centre the panels in osu!direct
2017-11-28 22:34:52 +09:00
Dean Herbert
66fa108696 Vertically centre the panels in osu!direct 2017-11-28 22:25:20 +09:00
smoogipoo
f807d26cae Use ranked property of mods rather than checking for individual mods 2017-11-28 21:46:13 +09:00
smoogipoo
7db7fb91dd Ignore ruleset testcases from CI 2017-11-28 21:45:24 +09:00
smoogipoo
a9cc156d7a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-28 21:38:26 +09:00
Dan Balasescu
f38e3b35d0
Merge pull request #1610 from peppy/catch-absolute-widths
Catcher absolute sizing improvements
2017-11-28 21:37:27 +09:00
Dean Herbert
23b4d2163c Fix spelling and grammar 2017-11-28 21:30:03 +09:00
Dean Herbert
2bb61e51ac Add catcher scale based on CircleSize 2017-11-28 19:43:26 +09:00
smoogipoo
00f9f97850 Fix compile errors (rider didn't warn me about these) 2017-11-28 19:13:10 +09:00
smoogipoo
375f2710d4 Rename file 2017-11-28 19:09:17 +09:00
smoogipoo
cc9e06e161 Remove unused elements 2017-11-28 19:07:10 +09:00
smoogipoo
eaf2b1d94d Remove line that shouldn't have been added yet 2017-11-28 19:06:46 +09:00
smoogipoo
567e378bbb CI fixes 2017-11-28 19:02:39 +09:00
smoogipoo
f8c296877b Add testcase for mania beatmap conversion (currently ignored) 2017-11-28 18:59:20 +09:00
Dean Herbert
b11de50df2 Cleanups 2017-11-28 18:42:50 +09:00
Dean Herbert
5ae9b4c791 Make CatchStacker testcase more useful 2017-11-28 18:39:54 +09:00
Dean Herbert
b517523f4a Add back CatcherArea to simplify layout 2017-11-28 18:39:45 +09:00
Dean Herbert
8f3fd7092e CatchBaseHit -> CatchHitObject
Also moves default scale to CatchHitObject.
2017-11-28 18:37:41 +09:00
Dean Herbert
2deb33ac41 Add basic fruit scaling support 2017-11-28 18:34:40 +09:00
Dean Herbert
bd88df2722 Add note about sequential execution of ConvertHitObject 2017-11-28 18:33:41 +09:00
Unknown
a30cd42ba2 Make retry button not look drunk. 2017-11-28 14:38:35 +05:30