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Commit Graph

15 Commits

Author SHA1 Message Date
Dean Herbert
b0c09df259 Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-03 15:33:35 +09:00
Dean Herbert
cc408470f4 Add test coverage of second touch moving but not resulting in cursor movement 2023-03-21 16:14:44 +09:00
Dean Herbert
42359a9754 Fix previous touch action not being released when it's not a direct touch 2023-03-15 16:43:20 +09:00
Dean Herbert
6c4f596a9a Make osu! touch input aware of the distance travelled of a non-direct touch 2023-03-15 16:43:20 +09:00
Bartłomiej Dach
f711915e5f
Remove unused using directive 2023-03-07 21:16:30 +01:00
Dean Herbert
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
tsrk
8c94b77de1
refactor(InputTrigger): move out of KCD
I love JetBrains Rider.
2023-02-22 15:05:07 +00:00
tsrk
6193aeed12
fix(TestSceneOsuTouchInput): missing Value call 2023-02-17 00:13:45 +00:00
tsrk
c61fac578c
style(KeyCounter): rename methods and arguments
As for the second suggestion in
https://github.com/ppy/osu/pull/22654#discussion_r1109047998,
I went with the first one as only one Trigger actually uses this
argument for rewinding.
2023-02-16 23:15:03 +00:00
tsrk
6340730427
refactor(KeyCounter): remove circularity 2023-02-16 21:59:39 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
a644fae364
style(KeyCounter): rename (Un)lit methods to (Un)light 2023-02-15 21:41:41 +00:00
tsrk
157bba7830
refactor: rename Trigger class to InputTrigger 2023-02-15 21:41:36 +00:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
Dean Herbert
e4a79d8581 Rename test scene to differentiate from other ruleset touch tests 2023-01-25 15:01:05 +09:00