Jamie Taylor
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681398059e
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Merge branch 'master' into audio-ducking-fx
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2024-07-04 14:28:37 +09:00 |
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Jamie Taylor
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d948193757
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Change Duck() to be IDisposable and prevent overlapping usages
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2024-07-04 14:23:35 +09:00 |
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Jamie Taylor
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d29d114133
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Match prior ducking behaviour
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2024-07-03 13:52:20 +09:00 |
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Dan Balasescu
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77b00dac7e
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Fix low pass filter sometimes not applied in dialog overlays
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2024-06-28 15:20:55 +09:00 |
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Jamie Taylor
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0d11b2b91c
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Replace manual usages of AudioFilter with new ducking methods
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2024-06-22 01:57:14 +09:00 |
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Joseph Madamba
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8d9245c1d4
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Make AbortConfirm() virtual and override with filter logic
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2023-02-11 12:54:16 -08:00 |
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Joseph Madamba
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94d6ab1ec7
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Continue confirming when rehovering if mouse is still down
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2023-02-10 19:09:30 -08:00 |
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Joseph Madamba
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d30d054b4c
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Add ability to abort dangerous dialog button on hover lost
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2023-02-10 14:41:44 -08:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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b3aa4fcf02
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Adjust a channel rather than the overall sample
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2022-06-15 17:33:07 +09:00 |
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Dean Herbert
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94aa2248ca
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Move filter reset to more appropriate location
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2022-06-15 17:32:21 +09:00 |
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Dean Herbert
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1f1633ddc2
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Remove Update method processing of samples in PopupDialogDangerousButton
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2022-06-15 16:50:23 +09:00 |
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Jamie Taylor
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af87722be8
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Add audio feedback for 'Dangerous' dialog buttons
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2022-06-15 15:41:27 +09:00 |
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Dean Herbert
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be960eb092
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Move dangerous hold specification to base class
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2022-05-06 14:34:31 +09:00 |
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Dean Herbert
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2896612c5c
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Make exiting multiplayer a dangerous operation, requiring hold
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2022-05-03 16:06:04 +09:00 |
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Salman Ahmed
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bad30d9e60
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Fix dialog dangerous button being clickable at edges
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2022-04-11 21:05:37 +03:00 |
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Dean Herbert
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b42081dd9b
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Add DangerousButton for use in popup dialogs
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2022-03-21 16:06:45 +09:00 |
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