Use QuadBatch for LogoVisualisation
GL_QUADS is deprecated, and is not supported at all on OpenGL ES. This fixes the logo visualisation not drawing on iOS.
Made the build instructions more detailed
Co-Authored-By: Llaurence <40535137+Llaurence@users.noreply.github.com>
Update framework
Fix room inspector cover not resetting when no room selected
Add null check to fix crash on deselecting multiplayer room
Remove stray using
Use TransferValueOnCommit for mouse sensitivity
Hide Room tab content when Settings tab is active
Not really visible in the existing usage, but once we enable the settings tab it will be required. Tested by manually enabling it.
Fix sliders don't show tooltip until first change
Always show "hold for menu"
Cancel request on disposal for RoomInspector
Menu background skinning
Fix final strain section not being saved
Stop cursor from sticking to edges of scaled game window