Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
3b0d4c1bad
Merge branch 'turn-on-warnings' into profile-header-update
2019-04-25 17:43:10 +09:00
Joehu
0838206ddd
Shorten multiplayer header to multi
2019-04-22 22:44:43 -07:00
jorolf
ccc804a9b2
get everything working again
2019-04-04 00:24:42 +02:00
Dean Herbert
de47e0a8e8
Merge remote-tracking branch 'upstream/master' into screen-title-class
2019-03-29 14:01:08 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
jorolf
454c82c49e
Don't go outside of the container bounds
2019-03-21 22:18:45 +01:00
jorolf
f91e4a1fdd
make ScreenTitle abstract and properties protected
2019-03-11 19:10:37 +01:00
jorolf
f3ab5070b9
apply suggestions
2019-03-11 18:37:36 +01:00
jorolf
af1c54d995
add ScreenTitle class
2019-03-08 23:44:01 +01:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
...
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
Dean Herbert
787d4da153
Combine constant
2019-01-25 14:10:59 +09:00
ProgrammaticNajel
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow
2019-01-24 20:41:10 +08:00
smoogipoo
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
ProgrammaticNajel
7ac20c3545
Add overflow padding to account for parallax shifting
...
Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
Dean Herbert
2353c204ee
Renaming
2018-12-26 20:05:57 +09:00
smoogipoo
dbd391825a
Rework+fix TestCaseMultiHeader
2018-12-22 14:30:08 +09:00
smoogipoo
bf3f5ab685
Change ready button to "Start" and make it enter player
2018-12-11 17:32:01 +09:00
smoogipoo
1ac615b490
Renamespace
2018-12-10 19:27:25 +09:00
smoogipoo
a7ac544e12
Add interface for the multiplayer screen short title
2018-12-04 17:43:44 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
da8fc0ee5d
ToLower -> ToLowerInvariant
2018-07-25 07:37:05 +02:00
DrabWeb
ff93a54a64
Default Type to Title, use ToLower for the screen type title.
2018-05-30 23:16:54 -03:00
DrabWeb
7b8211e6db
Add MultiplayerScreen.Type
2018-05-29 04:23:29 -03:00
Dean Herbert
02c37ebc1f
Move screen titles to OsuScreen
2018-05-28 13:30:24 +09:00
DrabWeb
1210368e29
Add MultiplayerScreen base class.
2018-05-21 23:00:02 -03:00
DrabWeb
ebfbe58abb
Move Header breadcrumbs to a subclass.
2018-05-17 06:19:55 -03:00
DrabWeb
1450bf64f5
Add multiplayer screen header.
2018-05-15 20:34:14 -03:00