Andrei Zavatski
34a5e2d606
Don't update subtree masking in TimelineTickDisplay
2024-03-16 15:20:37 +03:00
Andrei Zavatski
981ee54cdc
Fix transforms overhead in TimelineTickDisplay
2024-03-16 15:05:52 +03:00
Andrei Zavatski
e825db61ee
Fix enumerator allocation
2024-03-16 12:26:56 +03:00
Andrei Zavatski
ea3a9314f9
Improve TimelineControlPointDisplay performance
2024-03-16 11:57:18 +03:00
Andrei Zavatski
6ecef33fd7
Fic incorrect ExtendableCircle gradient
2024-03-10 22:45:29 +03:00
Andrei Zavatski
549a8d678e
Reduce allocations in ControlPointList
2024-03-09 20:50:54 +03:00
Dan Balasescu
ca92a31cf9
Fix missing event unbinds
2024-03-07 21:10:11 +09:00
Salman Ahmed
0fe139a189
Adjust editor screen switcher control design and behaviour
2024-03-07 08:20:46 +03:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current
2024-03-06 12:13:10 +08:00
Dean Herbert
c6201ea5de
Remove unused ruleset parameter when testing beatmap in editor
2024-03-01 20:28:52 +08:00
Andrei Zavatski
eb0933c3a5
Fix allocations in EffectPointVisualisation
2024-02-29 20:35:20 +03:00
Bartłomiej Dach
f86b7f0702
Enable NRT in EditorBeatmapSkin
2024-02-23 14:52:44 +01:00
Bartłomiej Dach
d1d32fc16c
Fix editor displaying combo colours in effectively incorrect order
...
Addresses https://github.com/ppy/osu/discussions/27316 .
Stable lies about the first combo colour being first; in the `.osu`
file it is actually second. It does a thing in editor itself to correct
for this.
https://github.com/peppy/osu-stable-reference/blob/master/osu!/GameModes/Edit/Forms/SongSetup.cs#L233-L234
2024-02-23 14:49:46 +01:00
Andrei Zavatski
4cefa8bb8d
Reduce allocations in TimelineBlueprintContainer
2024-02-21 23:13:10 +03:00
Dean Herbert
9c40ff2911
Merge pull request #27278 from EVAST9919/grid-update
...
Apply padding to `GridContainer`s directly where possible
2024-02-21 17:29:21 +08:00
Andrei Zavatski
2543a48ac8
Apply padding to GridContainers directly
2024-02-20 23:18:37 +03:00
Andrei Zavatski
871bdb9cf7
Reduce string allocations in TimeInfoContainer
2024-02-20 20:31:18 +03:00
Andrei Zavatski
6678c4783b
Fix PlaybackControl string allocations
2024-02-20 19:31:28 +03:00
Berkan Diler
6adf0ac01e
Use new LINQ Order() instead of OrderBy() when possible
2024-02-08 18:01:00 +01:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
OliBomby
1428cbfbc3
Remove Masking from PositionSnapGrid
...
This caused issues in rendering the outline of the grid because the outline was getting masked at some resolutions.
2024-02-01 16:56:57 +01:00
Bartłomiej Dach
8a11ff1227
Apply local precision workaround to editor effect section
2024-01-29 11:52:38 +01:00
Dean Herbert
45f2980dc0
Fix potential editor data loss if exiting while a textbox is focused
2024-01-26 13:59:32 +09:00
OliBomby
c2d57dc77c
Merge remote-tracking branch 'upstream/master' into edit-nodesample
2024-01-25 11:33:29 +01:00
Mike Will
a264ac9f38
Change name and description of force
parameter in SetArbitraryDivisor
2024-01-25 05:12:54 -05:00
Nguyên Minh Hồ
d5b70ed09a
Move CanRotatePlayfieldOrigin bindable to generic rotation handler
2024-01-25 16:58:44 +07:00
Nguyên Minh Hồ
2fa52de87a
Fix formatting
2024-01-25 16:29:44 +07:00
Nguyên Minh Hồ
94ada87cba
Un-hardcode tooltip from EditorRadioButton and add disabled tooltip for rotation popover
2024-01-25 14:32:48 +07:00
Nguyên Minh Hồ
500bed0121
Split editor toolbox radio button disabling logic from EditorRadioButton, then add disabling logic for rotate popover
2024-01-25 14:24:35 +07:00
Nguyên Minh Hồ
e1f8bc9692
Rename CanRotate property of SelectionRotationHandler to a more descriptive name
2024-01-25 12:10:50 +07:00
Mike Will
9e1c242713
Prevent custom divisor ranges from halting preset cycling
...
A custom divisor like 24 or 32 will result in a range containing
many divisors that are already in the `Common` and `Triplets` presets.
When this happens, it can become impossible to cycle between presets,
because the preset can only be changed if the new divisor isn't already
contained within the current preset's range.
2024-01-24 18:31:39 -05:00
Salman Ahmed
2bd9cd5d34
Fix blueprint container not handling right clicks correctly while moveing an element
2024-01-22 04:39:08 +03:00
OliBomby
78e87d379b
fix divide by zero
2024-01-20 16:53:11 +01:00
OliBomby
5f40d3aed9
rename variable
2024-01-20 16:29:26 +01:00
OliBomby
9b9485f656
fix adjust axes detection
2024-01-20 15:39:38 +01:00
OliBomby
1596776a81
fix imports
2024-01-20 15:15:49 +01:00
OliBomby
0fc448f4f3
fix adjusting scale from anchor
2024-01-20 15:12:48 +01:00
OliBomby
6a4129dad8
fix aspect ratio transform
2024-01-20 15:11:35 +01:00
OliBomby
fcaa5ec20e
remove debug logs
2024-01-20 13:26:08 +01:00
OliBomby
6a57be0a50
clean up code and fix flipping
2024-01-20 13:04:05 +01:00
OliBomby
a4f771ec08
refactor CanScale properties
2024-01-20 01:13:01 +01:00
OliBomby
26c0d1077a
Refactor scale handling in editor to facilitate reuse
2024-01-20 00:22:53 +01:00
Salman Ahmed
46429c5074
Schedule control point switch for settings modifications to apply first
2024-01-17 08:15:01 +03:00
Dean Herbert
bdfaa4b583
Fix crash when dragging rotation control in editor with both mouse buttons
...
Closes https://github.com/ppy/osu/issues/26325 .
2024-01-03 13:34:50 +09:00
OliBomby
de14da95fa
Remove other grid types
2024-01-01 15:44:20 +01:00
OliBomby
f649fa106f
Added bindables and binding with BindTo
2024-01-01 15:13:11 +01:00
OliBomby
d0ca3f2b2b
Add circular grid
2024-01-01 15:13:11 +01:00
OliBomby
847f04e63a
reduce opacity of middle cardinal lines
2024-01-01 15:13:10 +01:00
OliBomby
8a331057b0
Make it actually possible to change grid type
2024-01-01 15:13:10 +01:00
OliBomby
f223487e1c
improve code
2024-01-01 15:13:10 +01:00