Add beatmap-level velocity setting to difficulty settings
Fix incorrect special style description text
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
Fix hit object animations not being played back in sync
Fix osu!mania head note incorrectly scrolling off screen on late releases
Fix `TestSceneHoldNoteInput` not displaying correctly
Fix "Return to main page" link not working on wiki after error
Fix osu!mania hold note animations not correctly re-applying after rewind
IAnimationTimeReference
DrawableHitObject
Remove usages of `[ExcludeFromDynamicCompile]`
sizingContainer
DrawableHoldNote
GetMostCommonBeatLength
OnReleased
I think this makes the most sense of the iterations I've tested so far, albeit maybe being a touch too verbose.
The intention was to give an idea of what the most common velocity of the beatmap is, but in hindsight, because the "base" velocity is being set elsewhere this doesn't make sense. It will/should be 1.0x. Showing this range is still valuable, though.
SliderMultiplier
BaseSliderVelocity
Closes https://github.com/ppy/osu/issues/23428.
Fix rapid back button test failure
Make model exporting asynchronous
GetFilename(TModel)
UserFileStorage
readonly
Update framework
outputStream
Add ability to report chat