Dean Herbert
e7f47c635f
Fix gameplay mouse cursor being overridden by menu cursor
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Closes https://github.com/ppy/osu/issues/12313 .
2021-04-07 19:00:05 +09:00
Dean Herbert
10ea575384
Merge pull request #12314 from smoogipoo/fix-slnf
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Fix invalid array definition in slnf
2021-04-07 15:55:46 +09:00
smoogipoo
ef658e9597
Fix invalid array definition in slnf
2021-04-07 15:54:16 +09:00
Dan Balasescu
1c7aa71b83
Merge pull request #12310 from FamousPig/perfect-curve-undo
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Fix consecutive perfect curve segments not being loaded properly
2021-04-06 22:21:01 +09:00
Leon Gebler
dd902441b0
Add tests for consecutive perfect-curve segments
2021-04-06 13:32:17 +02:00
Leon Gebler
d81f270e21
Always encode perfect curves as explicit segments
2021-04-06 13:29:31 +02:00
Dean Herbert
d4c55070e7
Merge pull request #12283 from bdach/setup-screen-design-refresh
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Refresh setup screen appearance to be closer to design
2021-04-06 18:33:34 +09:00
Dan Balasescu
ba3689b5b9
Merge pull request #12269 from PercyDan54/beatmap-details
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Use OnlineViewContainer for BeatmapDetails
2021-04-06 17:52:32 +09:00
Dan Balasescu
c5e5f02fbe
Merge pull request #12225 from peppy/fix-overzealousmouse-button-blocking
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Ensure GlobalActions are handled before anything else game-wide
2021-04-06 17:36:32 +09:00
Dean Herbert
3113eefcf6
Don't attempt to load content when not online
2021-04-06 17:12:00 +09:00
Dean Herbert
899d708dac
Move loading layer up one level to correct padding
2021-04-06 17:09:51 +09:00
Dean Herbert
f08b340e81
Add nullability hinting
2021-04-06 16:49:26 +09:00
Dan Balasescu
2321101518
Merge branch 'master' into fix-overzealousmouse-button-blocking
2021-04-06 16:45:25 +09:00
Dean Herbert
1934e8e1fe
Fix loading layer being in the wrong place
2021-04-06 16:30:47 +09:00
Dean Herbert
59e6c46644
Remove unnecessary online state logic
2021-04-06 16:23:27 +09:00
Dean Herbert
dafa8bbe4e
Refactor BeatmapDetails to use GridContainer to keep a consistent layout
2021-04-06 16:21:20 +09:00
Dean Herbert
933c4010da
Allow creating OnlineViewContainers with no placeholder button
2021-04-06 16:17:20 +09:00
Dan Balasescu
eed56e0e41
Merge pull request #12308 from peppy/editor-timeline-select-intro-blueprints
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Fix not being able to select timeline blueprints in intro time
2021-04-06 16:08:39 +09:00
Dean Herbert
9d0839be8f
Remove no longer necessary FinishTranforms call
2021-04-06 15:35:07 +09:00
Dean Herbert
316a557a99
Split select area background into own class to reduce hover state complexity
2021-04-06 15:34:34 +09:00
Dean Herbert
35af44ab98
Merge pull request #12309 from smoogipoo/fix-lazer-encoder-fp-error
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Fix floating point error in slider path encoding
2021-04-06 15:19:09 +09:00
Dean Herbert
53c1bc666c
Make addition of nested GlobalActionContainer in OsuGameTestScene optional
2021-04-06 15:18:00 +09:00
smoogipoo
9c1320e18b
Add test
2021-04-06 14:34:26 +09:00
Dean Herbert
7d301a6336
Improve timeline hover display before time zero with a gradient fade
2021-04-06 14:34:16 +09:00
Dean Herbert
35dd1c68aa
Fix drag/selection events not propagating correctly to TimelineBlueprintContainer when before time zero
2021-04-06 14:34:16 +09:00
Dean Herbert
8ff13845d1
Add marker showing where 00:00:000 is
2021-04-06 14:24:22 +09:00
smoogipoo
a2544100d4
Fix floating point error in slider path encoding
2021-04-06 14:10:59 +09:00
Dean Herbert
784552022f
Merge pull request #12303 from smoogipoo/fix-last-control-point-segmenting
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Make last control point not able to make an implicit segment
2021-04-06 13:35:55 +09:00
Dan Balasescu
c228192949
Merge pull request #11690 from Syriiin/diffcalc/refactor-strain-skill
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Refactor to abstract out strain logic into StrainSkill class
2021-04-06 08:56:59 +09:00
Dan Balasescu
9d8a26f373
Merge branch 'master' into diffcalc/refactor-strain-skill
2021-04-06 08:21:38 +09:00
Dean Herbert
e486e521ff
Fix regressed test
2021-04-05 22:46:01 +09:00
Dean Herbert
beebdb0734
Clean up implementation
2021-04-05 22:30:51 +09:00
Dean Herbert
38e95a0e73
Merge branch 'master' into fix-overzealousmouse-button-blocking
2021-04-05 22:07:41 +09:00
Samuel Cattini-Schultz
5bdd15f746
Refactor Skill.Process() to not require calling base.Process()
2021-04-05 22:14:59 +10:00
Samuel Cattini-Schultz
57983ae61f
Fix whitespace
2021-04-05 22:14:59 +10:00
Dan Balasescu
5e427b4384
Merge pull request #12304 from peppy/android-linker-disable
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Disable sdk linker for android debug releases
2021-04-05 20:11:53 +09:00
smoogipoo
d0510222ae
Fix legacy beatmap encoding
2021-04-05 19:59:54 +09:00
Dean Herbert
eee3d83ed2
Disable sdk linker for android debug releases
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Aimed to improve build time (especially for CI builds).
The additional lines come from visual studio. I'm intentionally
committing its output so it doesn't cause a diff on further csproj
changes.
2021-04-05 19:36:38 +09:00
smoogipoo
a3faf0a28e
Increment start time
2021-04-05 18:07:07 +09:00
smoogipoo
4b29d0ebe2
Fix last control point starting new segment
2021-04-05 17:49:36 +09:00
smoogipoo
42e816fcae
Add failing tests
2021-04-05 17:48:29 +09:00
Dean Herbert
6bcbef9f25
Merge pull request #12294 from smoogipoo/mania-scoring-adjustments
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Adjust scoring values to better fit osu!mania expectations
2021-04-05 17:19:28 +09:00
Dean Herbert
78759ceb6c
Update link to templates
2021-04-05 16:06:31 +09:00
Dean Herbert
d33e2b9d3c
Merge pull request #12295 from smoogipoo/ruleset-templates
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Merge ruleset templates into main repository
2021-04-05 16:05:08 +09:00
smoogipoo
85e1bc85bf
Update DotSettings and .editorconfig
2021-04-05 15:21:53 +09:00
Dan Balasescu
97820e0ea5
Merge branch 'master' into diffcalc/refactor-strain-skill
2021-04-05 15:09:52 +09:00
Dan Balasescu
f51bd10e2d
Merge pull request #11689 from Syriiin/diffcalc/refactor-strain-logic
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Refactor to encapsulate strain logic into Skill class
2021-04-05 15:09:34 +09:00
smoogipoo
d3f61b4aab
Remove templates project from sln
2021-04-05 14:42:15 +09:00
smoogipoo
0f171f092f
Add template projects to desktop slnf
2021-04-05 14:24:47 +09:00
Dan Balasescu
5bf0889379
Merge branch 'master' into diffcalc/refactor-strain-logic
2021-04-05 14:16:34 +09:00