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Commit Graph

29932 Commits

Author SHA1 Message Date
Dean Herbert
d5c31f390b Merge branch 'move-setter-to-duration' into taiko-editor 2020-05-31 22:42:53 +09:00
Dean Herbert
189ad61daa Merge branch 'master' into taiko-editor 2020-05-31 22:42:34 +09:00
Dean Herbert
e688033967 Fix incorrect xmldoc 2020-05-31 22:39:03 +09:00
Dean Herbert
19be111da0
Move incorrect placed full stop
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-05-31 22:33:10 +09:00
Dean Herbert
81b8898272 Fix incorrect type cast in encoder 2020-05-31 22:30:55 +09:00
Dean Herbert
0ef971be28 Merge branch 'master' into i-has-curve-with-repeats 2020-05-31 22:30:18 +09:00
Dean Herbert
532c34750e
Merge pull request #9160 from mcendu/fix-sprite-scale
Fix osu!mania stage-left and stage-right sprites incorrectly scaling horizontallly
2020-05-31 20:32:36 +09:00
Dean Herbert
e43217f579 Add test resources 2020-05-31 20:01:13 +09:00
Dean Herbert
f2dadeeeb5 Allow horizontal scroll on results screen when not hovering expanded panel 2020-05-31 13:50:42 +09:00
Dean Herbert
465df1731c
Merge pull request #9149 from EVAST9919/beatmap-listing-sort-fix
Fix searching by genre/language not working in beatmap listing overlay
2020-05-31 13:21:42 +09:00
mcendu
b06017dbf1
supress horizontal scaling of left-and-right stages 2020-05-31 11:28:54 +08:00
Salman Ahmed
82fe99cf4a
Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
2020-05-31 02:24:49 +03:00
Dean Herbert
e64e44ecf9
Merge pull request #9086 from smoogipoo/results-screen-condensed-panel
Implement contracted score panel and integrate into results screen
2020-05-30 23:46:02 +09:00
Dean Herbert
d4b7c81f96
Merge branch 'master' into results-screen-condensed-panel 2020-05-30 23:13:52 +09:00
Dean Herbert
816f721f3d Move selection blueprint to correct namespace 2020-05-30 15:24:44 +09:00
Andrei Zavatski
11057cd6a8 CI fix 2020-05-29 21:43:31 +03:00
Andrei Zavatski
9aa54ed89e Fix serach control background never being updated 2020-05-29 19:53:32 +03:00
Andrei Zavatski
affad47248 Fix genre/language search doesn't work 2020-05-29 19:44:53 +03:00
Dean Herbert
b068992a15 Add missing licence headers 2020-05-29 18:58:34 +09:00
Dean Herbert
e0aae15c0a Hard type incoming ruleset 2020-05-29 16:45:47 +09:00
Dean Herbert
da289c474e Split files out 2020-05-29 16:45:47 +09:00
Dean Herbert
3b6619a360 Flip direction to avoid breaking other usages 2020-05-29 16:45:47 +09:00
Dean Herbert
7f8f41715d Remove stray whitespace 2020-05-29 16:45:47 +09:00
Dean Herbert
7b52faa76d Update override 2020-05-29 16:45:47 +09:00
Dean Herbert
590931b17c Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 16:45:47 +09:00
Dean Herbert
3e973c176f Remove unnecessary overrides 2020-05-29 16:45:47 +09:00
Dean Herbert
597f284805 Tidy up and complete xmldoc for HitObjectComposer 2020-05-29 16:45:47 +09:00
Dean Herbert
b2fad91589 Add swell and drumroll blueprints 2020-05-29 16:45:47 +09:00
Dean Herbert
dd7dbfd548 Rename to IHasDuration 2020-05-29 16:45:47 +09:00
Dean Herbert
534dccc0c3 Move sett from EndTime to Duration 2020-05-29 16:45:47 +09:00
Dean Herbert
a953f9e422 Add drum roll composition support 2020-05-29 16:45:47 +09:00
Dean Herbert
280b0adb1d Split out IHasPath from IHasCurve to better define hitobjects 2020-05-29 16:45:47 +09:00
Dean Herbert
a2eec5d963 Fix strong bindable changes for DrumRolls 2020-05-29 16:45:47 +09:00
Dean Herbert
910326623c Place rim hits using right mosue for now 2020-05-29 16:45:47 +09:00
Dean Herbert
50fcd4149f Support Strong bindable changes 2020-05-29 16:45:47 +09:00
Dean Herbert
4e9631b546 Support HitType bindable changes 2020-05-29 16:45:47 +09:00
Dean Herbert
3487c1fd1b Add menus to mark as rim and strong 2020-05-29 16:45:47 +09:00
Dean Herbert
4b1a2b5bc2 Fix offsets 2020-05-29 16:45:47 +09:00
Dean Herbert
90acba8c36 Introduce initial placement blueprint logic 2020-05-29 16:45:39 +09:00
Dean Herbert
7d4e60f05e Add basic setup for TaikoHitObjectComposer 2020-05-29 16:45:39 +09:00
Dean Herbert
f9883373bb Flip direction to avoid breaking other usages 2020-05-29 16:11:26 +09:00
Dean Herbert
e8b43e8e1f Merge branch 'master' into move-setter-to-duration 2020-05-29 16:04:23 +09:00
Dean Herbert
8fa8c561e7 Pass hitobjects as a parameter to CreateBlueprintContainer 2020-05-29 12:20:50 +09:00
Dean Herbert
46689a2fbc Tidy up and complete xmldoc for HitObjectComposer 2020-05-29 11:46:32 +09:00
Shivam
ac3e804d73
Merge branch 'master' into custom-ipc-location 2020-05-28 15:29:38 +02:00
Shivam
3731e76b10 Move stable_config declaration, rename testscene 2020-05-28 15:28:27 +02:00
Dan Balasescu
9b277d52e5
Merge pull request #9137 from peppy/fix-gamebase-typo
Fix minor typo in OsuGameBase
2020-05-28 22:28:00 +09:00
smoogipoo
a606f41297 Add button to open results 2020-05-28 22:25:00 +09:00
smoogipoo
0f373acacb Add test scene 2020-05-28 22:09:11 +09:00
smoogipoo
0e28ded80f Forward statistics 2020-05-28 22:09:11 +09:00