Dean Herbert
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a91c63819b
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Refactor updateCompletionState implementation for legibility and code share
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2020-04-21 11:55:28 +09:00 |
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Salman Ahmed
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e12e3391fb
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Base wait steps duration on the delay used for results display
With `* 2` for safety of not potentially going to the next step and the delegate not executed yet.
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2020-04-20 06:42:33 +03:00 |
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Salman Ahmed
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6d276890a7
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Fix results screen pushed after rewinding in-between push delay
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2020-04-19 05:59:56 +03:00 |
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Salman Ahmed
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7e64bec94f
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Use HasCompleted in Player
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2020-04-19 05:58:22 +03:00 |
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smoogipoo
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1f797207f7
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Rework lookups to not require total playfield columns
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2020-04-03 12:31:05 +09:00 |
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Dean Herbert
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4f5557096c
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Fix auto mod results not displaying correctly
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2020-03-29 22:51:28 +09:00 |
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Bartłomiej Dach
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3a3bfe9a5e
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Reorder children to fix pause overlay z-order
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2020-03-27 21:19:49 +01:00 |
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Bartłomiej Dach
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adc759771f
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Hook up score processor in player
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2020-03-27 19:47:42 +01:00 |
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Dan Balasescu
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5e1cb0e9e9
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Merge branch 'master' into fix-minia-mod-replay-recording
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2020-03-27 19:26:41 +09:00 |
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Dean Herbert
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f75c082601
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Fix osu!mania replays recording incorrectly when key mod applied
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2020-03-27 15:50:11 +09:00 |
|
Dean Herbert
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07462120e4
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Split break tracking into its own component
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2020-03-26 15:30:23 +09:00 |
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Dean Herbert
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d372ddaadd
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Move break overlay to a location it is not affected by gameplay scale
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2020-03-26 12:50:18 +09:00 |
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Dean Herbert
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800e395bc8
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Merge branch 'master' into replay-recording
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2020-03-25 20:20:59 +09:00 |
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Dean Herbert
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a7bfaad60f
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More correctly handle rulesets which don't support replay recording
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2020-03-24 15:44:39 +09:00 |
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Dean Herbert
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022465f546
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Add encoding and import support
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2020-03-24 14:51:52 +09:00 |
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Dean Herbert
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617149fb27
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Implement in player
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2020-03-23 20:06:18 +09:00 |
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Dean Herbert
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729e006c3a
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Merge branch 'master' into video-offset
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2020-03-21 20:03:46 +09:00 |
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Dean Herbert
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855f0a4253
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Fix bracket style
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2020-03-19 14:38:49 +09:00 |
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Dean Herbert
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17c3455b36
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Fix potentially invalid push in player while already exiting
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2020-03-19 14:10:59 +09:00 |
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smoogipoo
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3628814e4e
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Merge branch 'fix-score-population' into results-screen
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2020-03-17 17:48:39 +09:00 |
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smoogipoo
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1c4296f5e7
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Implement the new results screen
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2020-03-17 17:43:16 +09:00 |
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smoogipoo
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daa5e63d0d
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Fix replay scores not being populated via player
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2020-03-17 16:42:55 +09:00 |
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voidedWarranties
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76c832518f
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Render video as a part of the storyboard
|
2020-03-07 21:32:03 -08:00 |
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voidedWarranties
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d68d7edea3
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Start background video playback based on provided offset
|
2020-03-07 14:08:13 -08:00 |
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Dean Herbert
|
a59c3d997d
|
Refactor implementation to better match what already existed
|
2020-03-06 18:00:17 +09:00 |
|
naoey
|
3d344a076d
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Add test for disabled keycounter, don't discard change event values
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2020-03-03 06:17:25 +05:30 |
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naoey
|
bca58ddb42
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Make KeyCounter stop counting during breaks
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2020-02-29 21:18:43 +05:30 |
|
Dean Herbert
|
f18a1cde53
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Fix crash when reaching results screen on single threaded execution mode
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2020-02-29 08:39:27 +09:00 |
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recapitalverb
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c753cb46c5
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Use [Resolved] wherever possible
|
2020-02-14 20:14:00 +07:00 |
|
Dean Herbert
|
884a5fbad4
|
Fix osu! gameplay cursor not adjusting to mod/convert circle size changes
|
2020-02-14 14:30:15 +09:00 |
|
Salman Ahmed
|
4cd4055e7c
|
Rename to AlwaysVisible and add XMLDoc
|
2020-02-03 20:00:43 +03:00 |
|
Salman Ahmed
|
51ed289c59
|
Revert namings and behaviour changes
|
2020-02-03 19:59:58 +03:00 |
|
Salman Ahmed
|
351cb8ac1a
|
Rename Visible to HasReplayLoaded and change default value
Doesn't make sense to be true by default
|
2020-02-03 15:47:52 +03:00 |
|
Dean Herbert
|
b330aec03e
|
Drain starting at the first hitobject, not gameplay start
|
2019-12-27 16:16:30 +09:00 |
|
Dean Herbert
|
cac011edc1
|
Merge branch 'master' into hp-drain
|
2019-12-26 23:51:12 +09:00 |
|
Dean Herbert
|
033bb15500
|
Fix early-escape not continuing to results screen (#7362)
Fix early-escape not continuing to results screen
|
2019-12-26 23:50:21 +09:00 |
|
Dean Herbert
|
a041f32072
|
Use cleaner solution via cancellation of older schedule
|
2019-12-26 19:05:32 +09:00 |
|
smoogipoo
|
8903f286ef
|
Fix escape not continuing to results screen
|
2019-12-26 18:27:48 +09:00 |
|
smoogipoo
|
522847987b
|
Implement break/gameplay start times
|
2019-12-26 15:00:58 +09:00 |
|
smoogipoo
|
b348abcd07
|
Only drain health in non-break times
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
977fb3d1bf
|
Make processors and break overlay frame-stable
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
a4b1c79e18
|
Initial implementation of HP drain
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
90cb9d9162
|
Simplify scoreprocesor/healthprocessor implementations
|
2019-12-26 14:59:49 +09:00 |
|
smoogipoo
|
7414a6aadd
|
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
|
2019-12-26 14:56:54 +09:00 |
|
smoogipoo
|
c7936e40d5
|
Protect against potential nullref
|
2019-12-23 19:13:36 +09:00 |
|
smoogipoo
|
76f2fb378f
|
Separate score and health parts of ScoreProcessor
|
2019-12-19 20:03:14 +09:00 |
|
smoogipoo
|
49bf8d27d1
|
Move CreateScoreProcessor() to Ruleset
|
2019-12-17 20:08:13 +09:00 |
|
Dean Herbert
|
b5db927d93
|
Merge branch 'master' into cinema-mod
|
2019-12-17 12:56:06 +09:00 |
|
Dean Herbert
|
7559012fb7
|
Merge remote-tracking branch 'upstream/master' into lighten-playfield-during-breaks
|
2019-12-12 19:55:09 +09:00 |
|
Dean Herbert
|
d15f49f60f
|
Also hide the break overlay
|
2019-12-12 16:13:02 +09:00 |
|