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Commit Graph

23 Commits

Author SHA1 Message Date
Bartłomiej Dach
efe6bb25b1
Refactor result application around again to remove requirement for fields
Co-authored-by: Dean Herbert <pe@ppy.sh>
2024-02-05 13:21:01 +01:00
Dean Herbert
57a6025a2c
Add helper method to bypass judgement woes 2024-01-16 15:52:05 +09:00
Dan Balasescu
4e3b994142
Relocate HitResult numeric score to ScoreProcessor 2023-12-21 14:52:31 +09:00
Poyo
a73c870712 Allow GameplayRate to be nullable and assert before use 2023-11-15 17:00:35 -08:00
Poyo
064857c40b Calculate unstable rate using rate-adjusted offsets 2023-11-10 19:57:44 -08:00
Dean Herbert
df5b389629 Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dan Balasescu
7cbf48ffcf Fix TestSceneScoring and incorrect combo calculations 2023-05-19 14:09:19 +09:00
ekrctb
258de3b2d8 Store RawTime in JudgementResult 2023-02-09 17:15:37 +09:00
ekrctb
5f0636c330 Merge branch 'maximum-judgement-offset-in-hit-object' into revert-result-in-playfield 2023-02-09 16:47:58 +09:00
ekrctb
efef97d5be Store Result.TimeAbsolute separately from offset
Calculating from TimeOffset is bad because it loses precision.
The result time won't change anymore
even If `HitObject.GetEndTime()` changes later.
2023-01-24 15:35:06 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
7f30140b7e Add new method handling hit state specifically
Until now UpdateStateTransforms was applying results offsets to
StartTime. This didn't cover the case of a HitObject with duration,
where the call would be made with `StartTime + hitOffset` rather than
`EndTime + hitOffset`.

To resolve this, a new method has been added which should be used to
handle hit-specific state transforms.
2020-11-04 16:13:14 +09:00
smoogipoo
a1394c1830 Fix a few missed judgements 2020-09-29 16:33:38 +09:00
Dean Herbert
6ce36bd39e
Merge branch 'master' into stop-counting-to-score-after-fail 2019-09-06 16:12:53 +09:00
smoogipoo
0c73c5acf3 Expose full hitobject rather than hit windows 2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d Add HitWindows to JudgementResult to indicate timing errors 2019-09-02 16:28:14 +09:00
smoogipoo
88fa06efba Refactor as proposed 2019-08-09 13:38:04 +09:00
smoogipoo
4edb17a88a Make hp work + cleanup 2019-04-22 18:02:49 +09:00
Dean Herbert
f919f2252f Add ToString for Judgements to ease debugging 2019-02-22 12:02:54 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
b35817c877 More xmldocs to hitobject/drawablehitobject 2018-08-06 10:55:38 +09:00
smoogipoo
3619290c34 Split out judgement definition from judgement result 2018-08-02 20:35:54 +09:00