Confused why I added this in the first place..
LegacyModelExporter
IHasNamedFiles
LegacyModelImporter
Stable
Legacy
SkinModelManager
SkinManager
Add preview track playback function to beatmap card
Fix multiplayer starting with own latest picked playlist item rather than the current playlist item
Initialise `IHasFiles<TFile>.Files` lists at construction time
Add online status to `RealmBeatmapSet`
Close a failed update notification immediately
Rename `BeatmapSetOnlineStatus` to `BeatmapOnlineStatus`
Combine all test data `BeatmapSetInfo` creation into a single method
Fixes visual issue pointed out at https://github.com/ppy/osu/discussions/15653#discussioncomment-1679263.
RealmBeatmapSet
BeatmapSetOnlineStatus
BeatmapOnlineStatus
This variable is used at more than just a set level.
BeatmapSetInfo
Apply some various code quality fixes that don't fit elsewhere
Update usages of `RulesetInfo.ID` to use `OnlineID` instead
Make `BeatmapSet.Metadata` non-null
Initialise `BeatmapSet.Beatmaps` list at construction time
HitObjectSampleTest
LegacyBeatmapDecoder
mainTrackMixer
BeatmapManager
Move realm data migrations inside the `RealmContextFactory`
Revert "Run nunit in blame mode"
RulesetInfo.ID
OnlineID
RulesetInfo
ID
RulesetInfo.OnlineID
This reverts commit 215c179b92.
215c179b92
Update `RulesetConfigCache` to cache via `ShortName` instead of `ID`
Update framework
BeatmapSet.Metadata