+ moved time_regex into EditorTimestampParser
InputSettings
- Avoids now obsolete variable name - Makes changing to touch detection easier (access to session statics in BDL)
TouchDisableGameplayTaps
Toggle gameplay clicks/taps
This reverts commit 0d8bfedf5d.
0d8bfedf5d
OsuCursor
Doing so takes down two birds with one stone. 1. `ResumeOverlay` having to manually apply cursor scale to its "resume cursor". 2. Resume cursor input handling scaling up with the gameplay setting. Now, only the sprite itself gets scaled.
Automatically refresh the verify screen's issue list on re-entering it
Addresses https://github.com/ppy/osu/discussions/25365.
spinnerbonus-max
spinnerbonus
Can't see a better way of doing this.
Add skin editor dropdown items to reset rotation and scale
Add player name skin component