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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-26 08:10:35 +08:00
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10,559
Commits
4
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797
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e10bb2db0591c2ef51cf6418bbdc2ba007b0ac28
Commit Graph
22 Commits
Move nested playfields to the base Playfield
smoogipoo
·
2018-01-15 20:39:57 +09:00
c32ff9c43b
Cleanup
smoogipoo
·
2018-01-12 17:19:59 +09:00
8a04c954a9
Better namings for the speed change "algorithms"
smoogipoo
·
2018-01-12 17:18:34 +09:00
441e8aced5
Add some comments
smoogipoo
·
2018-01-12 13:06:17 +09:00
4b2d971b00
Revert "Add OSD + config value for scroll speed"
This reverts commit
a6d8b28221
.
smoogipoo
·
2018-01-12 12:28:43 +09:00
712d586d41
Optimise nested hitobject position computations
smoogipoo
·
2018-01-11 15:25:15 +09:00
9ae67b519b
Make ScrollingHitObjectContainer handle nested hitobjects
smoogipoo
·
2018-01-11 15:08:30 +09:00
9d00e5bb7d
Add OSD + config value for scroll speed
smoogipoo
·
2018-01-11 13:40:46 +09:00
a6d8b28221
Add a flag to disable user scroll speed adjustments
smoogipoo
·
2018-01-11 12:44:39 +09:00
3a869edf36
Fix license headers
smoogipoo
·
2018-01-11 12:39:06 +09:00
6a5a3b01b2
Per-hitobject lifetime management
smoogipoo
·
2018-01-10 19:17:43 +09:00
6255aaab68
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
smoogipoo
·
2018-01-10 18:02:49 +09:00
86b5591583
Add scrolling algorithm to global settings
smoogipoo
·
2018-01-08 11:34:37 +09:00
c4d1922c8b
Implement local scrolling hit object container
smoogipoo
·
2018-01-07 13:24:09 +09:00
4ab3b0d76b
Split out scrolling algorithm
smoogipoo
·
2018-01-07 13:23:16 +09:00
117ab8a26d
Fix up precision + sizing issues
smoogipoo
·
2018-01-07 11:33:59 +09:00
98fd4f6ff2
Use DP for most of the code to avoid unnecessary computations
smoogipoo
·
2018-01-05 20:56:21 +09:00
7526225282
Initial implementation of the new (old) mania scrolling calculations
smoogipoo
·
2018-01-05 20:18:18 +09:00
5d12682e83
Give hitobjects lifetimes
smoogipoo
·
2018-01-05 15:48:19 +09:00
d2b135d2a8
Fix swells not stopping at the hit position
smoogipoo
·
2018-01-04 21:45:29 +09:00
add68ff068
Add a way to calculate length of IHasEndTime objects
smoogipoo
·
2018-01-04 20:56:18 +09:00
585df22c88
Re-namespace files
smoogipoo
·
2018-01-04 19:22:15 +09:00
a7aab21a29