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Commit Graph

33 Commits

Author SHA1 Message Date
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
smoogipoo
3b0d4c1bad Merge branch 'turn-on-warnings' into profile-header-update 2019-04-25 17:43:10 +09:00
Joehu
0838206ddd Shorten multiplayer header to multi 2019-04-22 22:44:43 -07:00
jorolf
ccc804a9b2 get everything working again 2019-04-04 00:24:42 +02:00
Dean Herbert
de47e0a8e8 Merge remote-tracking branch 'upstream/master' into screen-title-class 2019-03-29 14:01:08 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
jorolf
454c82c49e Don't go outside of the container bounds 2019-03-21 22:18:45 +01:00
jorolf
f91e4a1fdd make ScreenTitle abstract and properties protected 2019-03-11 19:10:37 +01:00
jorolf
f3ab5070b9 apply suggestions 2019-03-11 18:37:36 +01:00
jorolf
af1c54d995 add ScreenTitle class 2019-03-08 23:44:01 +01:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
Dean Herbert
787d4da153 Combine constant 2019-01-25 14:10:59 +09:00
ProgrammaticNajel
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow 2019-01-24 20:41:10 +08:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ProgrammaticNajel
7ac20c3545 Add overflow padding to account for parallax shifting
Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
Dean Herbert
2353c204ee Renaming 2018-12-26 20:05:57 +09:00
smoogipoo
dbd391825a Rework+fix TestCaseMultiHeader 2018-12-22 14:30:08 +09:00
smoogipoo
bf3f5ab685 Change ready button to "Start" and make it enter player 2018-12-11 17:32:01 +09:00
smoogipoo
1ac615b490 Renamespace 2018-12-10 19:27:25 +09:00
smoogipoo
a7ac544e12 Add interface for the multiplayer screen short title 2018-12-04 17:43:44 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
da8fc0ee5d ToLower -> ToLowerInvariant 2018-07-25 07:37:05 +02:00
DrabWeb
ff93a54a64 Default Type to Title, use ToLower for the screen type title. 2018-05-30 23:16:54 -03:00
DrabWeb
7b8211e6db Add MultiplayerScreen.Type 2018-05-29 04:23:29 -03:00
Dean Herbert
02c37ebc1f Move screen titles to OsuScreen 2018-05-28 13:30:24 +09:00
DrabWeb
1210368e29 Add MultiplayerScreen base class. 2018-05-21 23:00:02 -03:00
DrabWeb
ebfbe58abb Move Header breadcrumbs to a subclass. 2018-05-17 06:19:55 -03:00
DrabWeb
1450bf64f5 Add multiplayer screen header. 2018-05-15 20:34:14 -03:00