Joseph Madamba
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0bd928b5cd
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Fix incorrect naming / apply review
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2021-12-27 21:44:19 -08:00 |
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Joseph Madamba
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7de43e3aba
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
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Joseph Madamba
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98524d60a4
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Fix clear identifier typos
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2021-12-27 20:26:28 -08:00 |
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StanR
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40b3ce0ade
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Clean up comments
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2021-12-21 14:03:24 +03:00 |
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StanR
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cca02a8016
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Create PerformanceAttributes
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2021-12-21 13:08:31 +03:00 |
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StanR
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2f2006715e
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Slightly refactor difficulty and pp calculators
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2021-12-17 23:40:23 +03:00 |
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Dean Herbert
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1eed2436e6
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
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Dean Herbert
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9f688f6291
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Stop persisting Skill s in DifficultyAttributes
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2021-11-21 12:15:32 +09:00 |
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Dean Herbert
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fd0cae2bfb
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Merge branch 'master' into difficulty-attribute-helpers
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2021-11-17 20:49:31 +09:00 |
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Dan Balasescu
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815179f713
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Use consts for attribute IDs
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2021-11-17 20:31:18 +09:00 |
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Dean Herbert
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369b4ba789
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Update DifficultyCalculator to take an IRulesetInfo
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2021-11-15 19:16:48 +09:00 |
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Dean Herbert
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62d670a3ca
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Update DifficultyCalculator to take an IWorkingBeatmap
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2021-11-15 19:16:48 +09:00 |
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Dan Balasescu
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c8a01c35f7
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Remove extra members from FromDatabaseAttributes
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2021-11-15 18:11:07 +09:00 |
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Dan Balasescu
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0cfd6fdf04
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Add to/from database mapping functions to difficulty attributes
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2021-11-15 16:06:50 +09:00 |
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Dan Balasescu
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907499f73a
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Add json properties to difficulty attributes
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2021-11-15 16:06:29 +09:00 |
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Bartłomiej Dach
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6d30248cef
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Merge branch 'master' into use-class-rename
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2021-11-07 15:41:00 +01:00 |
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Dean Herbert
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0ecf5f201c
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Rename User to APIUser and move to correct namespace
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2021-11-07 11:26:01 +09:00 |
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Dean Herbert
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6399c695e8
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Update usages of BufferedContainer in line with framework changes
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2021-11-05 15:54:49 +09:00 |
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Dean Herbert
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9b705460db
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Remove trailing exclamation marks from autoplay character names
As mentioned in
https://github.com/ppy/osu/discussions/15401#discussioncomment-1573839.
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2021-11-02 14:53:58 +09:00 |
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Dean Herbert
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5c7623e68e
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Merge pull request #15255 from goodtrailer/node-samples-ilist
Change IHasRepeats.NodeSamples to IList from List
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2021-10-28 14:24:26 +09:00 |
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Dean Herbert
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add39fbd4f
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Merge branch 'master' into fix-skin-layout-editor-crash
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2021-10-28 06:24:24 +09:00 |
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Dean Herbert
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95837990f3
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Apply some second-pass inspections that appeared after previous changes
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2021-10-27 13:09:30 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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goodtrailer
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4440b9ca11
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Change IHasRepeats.NodeSamples to IList from List
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2021-10-23 01:59:07 -07:00 |
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Dean Herbert
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93482414d6
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
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Dean Herbert
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8672b3325a
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Fix a couple more weird variable names
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2021-10-19 17:22:50 +09:00 |
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Dean Herbert
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61670a70b6
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Tidy up tracked settings code syntax and fix remaining issue
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2021-10-19 17:21:07 +09:00 |
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Dan Balasescu
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e49f1f6e6b
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-13 20:17:57 +09:00 |
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smoogipoo
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e30e5bd214
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Remove int casts in other calculators
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2021-10-10 16:23:35 +09:00 |
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smoogipoo
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bc37cb6f43
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-08 18:41:17 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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Dan Balasescu
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e837a3511d
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Merge branch 'master' into beatmap-difficulty-more-interface-usage
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2021-10-06 12:18:51 +09:00 |
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Dean Herbert
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bd84a8b749
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Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
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2021-10-05 18:21:21 +09:00 |
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smoogipoo
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031c5a441e
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Merge branch 'master' into realtime-pp-display
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2021-10-04 20:19:37 +09:00 |
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Dean Herbert
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ec61c3c5ee
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
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smoogipoo
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5820a71652
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Fix mania difficulty calculator crashing
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2021-10-01 19:57:45 +09:00 |
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Dean Herbert
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a92d499d7a
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Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
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2021-10-01 16:55:50 +09:00 |
|
Dean Herbert
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46bafb6252
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-09-28 13:53:56 +09:00 |
|
Dean Herbert
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93e33fa94d
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Use true comparison rather than null coalesce fallback
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2021-09-21 14:08:54 +09:00 |
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Dean Herbert
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98f1c1cc29
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Avoid allocating list storage in Pattern until first usage
Patterns can often be constructed only to never be used.
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2021-09-20 16:02:03 +09:00 |
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Dean Herbert
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03291e3897
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Avoid LINQ overhead in PatternGenerator.isValid
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2021-09-20 15:09:27 +09:00 |
|
Dean Herbert
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0d58530dbe
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Reduce overhead of ColumnHasObject calls by storing column usage separately
|
2021-09-20 15:09:27 +09:00 |
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Bartłomiej Dach
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8026968939
|
Move difficulty -> effect point conversion back to decoder
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2021-09-18 14:38:38 +02:00 |
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smoogipoo
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f9d5abff8a
|
Update with keybinding changes
|
2021-09-16 18:26:12 +09:00 |
|
smoogipoo
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34bde293ab
|
Fix tests
|
2021-09-15 13:26:39 +09:00 |
|
smoogipoo
|
c009e1473d
|
Add extra safety check
|
2021-09-14 17:47:12 +09:00 |
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smoogipoo
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63aa3ddcba
|
Add animation support for mania notes
|
2021-09-14 17:45:23 +09:00 |
|
Bartłomiej Dach
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922fa96d41
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Fix notes not updating snap colour on application
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2021-09-12 18:18:55 +02:00 |
|
Dean Herbert
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1c3c32b724
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Add test ensuring converter doesn't modify original beatmap
|
2021-09-10 00:00:12 +09:00 |
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Dean Herbert
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b16e0cda3d
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Move control point modification to ConvertBeatmap method
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2021-09-09 23:45:32 +09:00 |
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